Counter-Strike 2

Counter-Strike 2

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de_favela
   
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Game Mode: Classic, Deathmatch, Custom
Tags: CS2, Map
File Size
Posted
Updated
40.631 MB
21 Mar, 2024 @ 6:59am
5 Apr, 2024 @ 4:31am
10 Change Notes ( view )

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de_favela

Description
De_Favela is a cs2 map I made for a level design assignment as a part of my education at The Game Assembly. A traditional defusal map, inspired by the favelas of Rio de Janeiro.
8 Comments
twitch.tv/tiu_scorpion ✌ 5 Jun, 2024 @ 6:14pm 
How many players does this map accept?
Vaniljj 25 Mar, 2024 @ 7:49am 
- CT kommer väldigt snabbt fram till Bombsite B.
- Vissa partier känns för stora och läskiga att springa över, speciellt vid skåpbilen.

+ Najs höjdskillnader.
+ Fönstret mot bombsite A bra för både CT och T. I like.
+ Timing verkar bra för CT och T till chokepoints.
Zominator 25 Mar, 2024 @ 7:49am 
- long range from the church (B) down towards where the T-side arrive, almost to strong for the CT to hold that range with an awp, since the room is dark and there's only one smal door as a entrypoint.
- A site was a bit hard to clear due to the window up in the room, also was a very strong spot as a T in post-plant situation
- Mid area was hard to clear since its almost like an crossing right now, you hade to turn left and right and at the same time beware of what is infront of you
- Maybe the church had a bit to many benches, could scatter them around more to create some natural covers. Almost like they moved the benches around
- There is a small spot to plant the bomb behind the altar in the church, kinda hard to see the bomb behind there and also a bit smal for the player collision.
- Overall I liked the theme of the map and it flowed well. :)
iamteone 25 Mar, 2024 @ 7:48am 
Good rotation opportunities and nice timing where teams run into eachother.
Clear chokepoints.

CT spawn could use a bit more cover so the space can be utilized.

Fun bombsites to defend, I like the interior next to bombsite A, sneaky peaky.

:steamthumbsup:
Bazo 25 Mar, 2024 @ 7:47am 
*Easy to navigate, I didn't have any issues finding the bomb sites atleast.

*Had nice rotations and options for moving around, liked the A bombsite a lot.

*Open for throwing granades all over the place. I like it.

*The truck was pretty spooky, allowing the placyer to jump on top of the whole map.
Syster Nora 25 Mar, 2024 @ 7:47am 
- A site var riktigt kul från båda hållen, nice flank möjligheter
- kändes som att det tog lite långt tid att rotera mellan A och B från T sidan
- Drogs mer mot A sidan för det kändes lättare att röra sig runt det området och man kunde lätt ompositionera sig
- Kul bana!
the Dungeon Master 25 Mar, 2024 @ 7:47am 
- A side seemed too hard to take as T, given how long range CT have from inside the church. Outside the church on all sides are hard to approach.
- B side was better balanced IMO, and sees much dynamic play. Window on 2nd floor seems just to narrow to jump through comfortably.
- Nice flow overall and good elevation, liked the mid very much.
- (Never forget the Car...)
Droopy McCool 25 Mar, 2024 @ 7:46am 
- Nice flow, nice flanking routes. Favoured a lot of different weapons.
- B is very easy to hold for T.
- It could maybe be a bit smaller, because the action in the mid and the bombsites is nice, so maybe trim the edges of map.