RimWorld

RimWorld

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ReGrowth: ReTextures
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Mod, 1.4, 1.5
File Size
Posted
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10.502 MB
29 Mar, 2024 @ 9:28am
4 May @ 11:09am
23 Change Notes ( view )

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ReGrowth: ReTextures

In 1 collection by Helixien
ReGrowth: Biomes of The Rim
11 items
Description
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.2-Clapham-rev6


More animal and plant retextures.


What is ReGrowth?
ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and my understanding of how biomes should work, what role they play in your game. Everything added was made to fit or mirror vanilla Rimworld, while improving on it. From a simple texture to a new more complex system,being as performance and vanilla friendly is the main objective we have.

This mod is the Retexture module, which includes any and all retextures made for the game by us. It used to be included in the Core module, but is now split into its own by popular demand.










These are all the mods we currently support from our end:

  • Vanilla Textures Expanded: Load before this mod!


Q: Can this mod be added to an existing save?
A: Yes it can be!

Q: Can this mod be removed from a save?
A: Yes again, it can be!

Q: Can I use this with other retexture mods?
A: Yes, please note that some changes done by this mod can not be overwritten by other mods, due to texture path changes. This is done to allow the user, that's you, to disable certain retextures.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Mod settings don't work!?
A: Make sure to restart the game! Most options require a restart.


  • Textures are made by Visandar, Sir Van, Elseud and my humble self.
  • XML and patches are done by me.
  • Thanks to Cosmo Corban for his solution to the leafless texture bug.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

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Popular Discussions View All (1)
0
9 Feb @ 1:05pm
Error Help
Johnny
131 Comments
tekmojo 11 Jul @ 10:19am 
ty for update :steamthumbsup:
Mac 16 Jun @ 9:18am 
@Helixian Good choice, didn't make much sense for a standalone vanilla retexture mod to be dependent on ReGrowth anyway. Might as well declutter the list.
RAD EMERALD 12 Jun @ 6:58am 
huh 1.6?
Helixien  [author] 11 Jun @ 9:18am 
This mod will not be updated for 1.6 but integrated into ReGrowth: Core.
Head 23 May @ 8:33pm 
Same issue with the Husky and Grizzly.
Head 23 May @ 8:30pm 
Hello! Love your work. I found a small issue - the Cougar retexture is not included in Toggleable-Patches-Retextures_Animals.xml so it never gets applied. I see you have the texture for it still in the Pawn/Animal/RG_Cougar folder but the XML to apply the retexture is missing.
glenchild 9 Apr @ 5:29pm 
Any chance for a patch with Pack Mules Extended? The baby thrumbo experiences a texture path conflict, resulting in a pink box.,
LizAbell 28 Mar @ 5:06am 
Hi, Thank you for the great mod.
I noticed you included new husky retexture in this, but it doesn't appear in-game because husky is not included or mentioned in Toggleable-Patches-Retextures_Animals.xml.
VitaKaninen 23 Mar @ 3:59pm 
@FacuPlay525, you can just use this mod.
[CF] Anomaly Upscaled
FacuPlay525 23 Mar @ 9:20am 
Hey Helixen i need to ask if you are planning make retextures for the new Anomaly trees, because i will explode in thousand of pieces if i see the blurry and crispy textures of the vanilla game