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Thank you for the information, I will correct and make changes
In the TalentTrees files, replace "MECHanic" with "powerarmor" to fix.
this mod does not support the "Artifacts and Ruins Enhanced" mod
‖color:#9370DB‖[Artifacts and Ruins Enhanced]‖color:end‖ Failed to load ".../Barotrauma/WorkshopMods/Installed/3218219821/Content/Characters/HumanMutant/HumanMutant.xml": Failed to add the prefab "HumanMutant" (Barotrauma.CharacterPrefab) from "Artifacts and Ruins Enhanced" (...\Barotrauma\WorkshopMods\Installed\3218219821): a prefab with the same identifier from "More Jobs++" (...\Barotrauma\WorkshopMods\Installed\3206562898) already exists; try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride) in B:\programming\c#\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Prefabs\PrefabSelector.cs:line 116
And this is normal in Barotrauma, don't worry about anything. The mod will work fine anyway
Remember that you need to grant permissions for this in the Submarine Editor