Barotrauma

Barotrauma

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19.577 MB
30 Mar, 2024 @ 7:51am
8 Apr @ 6:38am
31 Change Notes ( view )

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More Jobs++

Description
This Mod adds new Roles where you can RolePlay or play 4Fun

🛠️ More Jobs++ – New Roles, More Possibilities!
More Jobs++ is a Barotrauma expansion that introduces new specialized roles, enhancing crew organization and gameplay dynamics. This mod adds a more realistic division of responsibilities, allowing each crew member to focus on their unique tasks.

👨‍✈️ New Roles – More Dynamics on Board!
In Barotrauma, crew responsibilities are often too general. More Jobs++ solves this by introducing new, specialized roles that enrich the gameplay and increase immersion.

Each new role has a specific function on board, ensuring better teamwork and organization. Alongside classic professions, additional command, technical, medical, and security roles are introduced, making submarine management more engaging and structured.

New roles come with unique starting equipment, skill sets, and access to special talents, making them an essential part of the crew.

🧩 Unique Talents and Specializations
Every role in More Jobs++ features a dedicated talent tree, allowing players to develop their character in specific directions.
🔹 Command roles can improve their tactical abilities, enhancing crew efficiency.
🔹 Engineers and mechanics develop technical skills, accelerating repairs and optimizing submarine operations.
🔹 Security personnel gain access to combat-oriented abilities, helping to eliminate threats more effectively.
🔹 Medical staff learn advanced treatment methods, enabling better care for injured crew members.
Each role allows for specialized progression, leading to better cooperation and a personalized playstyle.

Authors of Original Mods
Jobs Extended (MasonMachineGuns, Noble and Draconis)
Harlequin Job (Cthulhu77)
Smith Job (Rat)
Popular Discussions View All (3)
1
15 Jun @ 1:38am
PINNED: General Discussion
Kaofan
0
1 Mar @ 10:28am
PINNED: Balance & Role Adjustments
Kaofan
0
1 Mar @ 10:22am
PINNED: Role Conflicts & Bugs
Kaofan
31 Comments
Kaofan  [author] 7 Apr @ 6:59am 
@Sam-7

Thank you for the information, I will correct and make changes
Sam-7 5 Apr @ 2:10pm 
Quarter Master is missing it's 4th Talent in Boatswain which is supposed to be MECHanic.

In the TalentTrees files, replace "MECHanic" with "powerarmor" to fix.
Draconis🐊 5 Dec, 2024 @ 3:12am 
oh was this an old fork of Jobs Extended before it got fixed geez that is rough stuff. The old 0-5 skills had a whole idea of not cross classing for big servers but it never worked out in practice. Also removed all the lua and other stuff.
JangoRedpaws 4 Dec, 2024 @ 2:03pm 
this mod its having many issues
Kaofan  [author] 9 Sep, 2024 @ 8:30am 
@Peasant_Heist

this mod does not support the "Artifacts and Ruins Enhanced" mod
Arsenal 22 Jun, 2024 @ 10:42am 
is it normal to run into multipule bases named unknown with no one in them ((the safe areas we go go everytime we complete a mission)) we only have 3 mods. Lua, Nurotrama and this one
Peasant_Heist 27 May, 2024 @ 9:00pm 
I think there is a conflict with this Artifacts and Ruins Enhanced https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=3218219821

‖color:#9370DB‖[Artifacts and Ruins Enhanced]‖color:end‖ Failed to load ".../Barotrauma/WorkshopMods/Installed/3218219821/Content/Characters/HumanMutant/HumanMutant.xml": Failed to add the prefab "HumanMutant" (Barotrauma.CharacterPrefab) from "Artifacts and Ruins Enhanced" (...\Barotrauma\WorkshopMods\Installed\3218219821): a prefab with the same identifier from "More Jobs++" (...\Barotrauma\WorkshopMods\Installed\3206562898) already exists; try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride) in B:\programming\c#\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Prefabs\PrefabSelector.cs:line 116
Kaofan  [author] 29 Apr, 2024 @ 3:14am 
@Sugar Man

And this is normal in Barotrauma, don't worry about anything. The mod will work fine anyway
Sugar Man ♠ 26 Apr, 2024 @ 8:41am 
Hey man recieving some errors, "rotarygrenadelauncher", "handheldnuke" and "superDarcher" has no names. Something after the update probably break the items name you might wanna check them, it's a great mod btw!
Kaofan  [author] 14 Apr, 2024 @ 11:50pm 
@Soup

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