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Thank you for the information, I will correct and make changes
In the TalentTrees files, replace "MECHanic" with "powerarmor" to fix.
this mod does not support the "Artifacts and Ruins Enhanced" mod
‖color:#9370DB‖[Artifacts and Ruins Enhanced]‖color:end‖ Failed to load ".../Barotrauma/WorkshopMods/Installed/3218219821/Content/Characters/HumanMutant/HumanMutant.xml": Failed to add the prefab "HumanMutant" (Barotrauma.CharacterPrefab) from "Artifacts and Ruins Enhanced" (...\Barotrauma\WorkshopMods\Installed\3218219821): a prefab with the same identifier from "More Jobs++" (...\Barotrauma\WorkshopMods\Installed\3206562898) already exists; try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride) in B:\programming\c#\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Prefabs\PrefabSelector.cs:line 116
And this is normal in Barotrauma, don't worry about anything. The mod will work fine anyway
Remember that you need to grant permissions for this in the Submarine Editor
I adjusted the original JobsExtended for myself to play with it in singleplayer
Jobs of it are not that comfortable to play(cause have zero access to some doors) on vanilla subs, so in that mod there were their analogs with prefix [JE]
Now you can rent people to your ship
Thanks for answer
I know why you couldn't Rent them because I didn't add them to the store XD
The Scientist version is Normal. As for Acolyte, it will work even without the original version
Maybe I'm unlucky or something.
I think it will be possible to rent in single player mode
If not - any way to obtain?
If I didn't have it, this Mod wouldn't exist, and besides, you have a link to it in the description
also , write down authors of other mods pls
I'm working on it right now