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hope you could add a "BACK + B_BUTTON" as an alternative in your mod. or make it to where we ourselves can map those keys. P.S making a randomizer that upon picking up the item it shuffles your inventory
the file "item randomizer.txt" inside before I add the randomizer list it says "楰瑳汯㴠ㄠ彷桳瑯畧摭‽റ瀊浵獰潨杴湵䅟㴠ㄠ档楡獮睡㴠ㄠ潣敮〰‱‽റഊ", if I leave only this text in the campaign "shopping da morte (ruas)" only the pistol and the shotgun are changed (the pistol becomes a random weapon and the shotgun becomes an incendiary ammunition), if I remove this text from the file and add the list (I added the one you sent me last) the weapons are not randomized and the TAB + RELOAD doesn't work in any of the modes and methods I tested. I also tested adding one weapon at a time to the list and it didn't change anything either :(
(I've even uninstalled the game and downloaded it to another SSD)
w_shotgun.mdl = 1
chainsaw = 1
pistol = 1
grenade_launc = 1
adrenalin = 1
cone00 = 1
chair = 1
mopbucke = 1
traffic_barr = 1
uzi = 1
smg_a = 1
shotgun = 1
spas = 1
ak47 = 1
m16 = 1
m4supe = 1
metalbucke = 1
& the randomization process was successful.
- desert_eagle + desert_rifle >> desert_
- w_shotgun.mdl + pumpshotgun_A >> shotgun
- sniper_scout + sniper_military >> sniper
You can also try to decrease the randomized items & test with TAB + RELOAD, until it starts to work.
pistol = 1
desert_eagle = 1
uzi = 1
mp5 = 1
smg_a = 1
w_shotgun.mdl = 1
pumpshotgun_A = 1
spas = 1
m4super = 1
m16a2 = 1
ak47 = 1
desert_rifle = 1
m60 = 1
sg552 = 1
mini14 = 1
awp = 1
sniper_military = 1
sniper_scout = 1
grenade_launcher = 1
randomizer settings:
ItemCount = 1
RandomizerMode = 1
RandomizerSpecialFeatures = 0
RandomizerNotification = 1
pistol = 1
w_shotgun.mdl = 1
pumpshotgun_A = 1
chainsaw = 1
desert_eagle = 1
uzi = 1
mp5 = 1
smg_a = 1
spas = 1
m4super = 1
m16a2 = 1
ak47 = 1
desert_rifle = 1
m60 = 1
sg552 = 1
mini14 = 1
sniper_military = 1
awp = 1
sniper_scout = 1
grenade_launcher = 1
pipebomb = 1
molotov = 1
bile_flask = 1
medkit = 1
defibrillator = 1
painpills = 1
adrenaline = 1
incendiary_ammopack = 0
explosive_ammopack = 0
w_laser_sights.mdl = 0
ammo_stack.mdl = 0
coffeeammo.mdl = 0
gascan001a.mdl = 0