Halo: The Master Chief Collection

Halo: The Master Chief Collection

1,128 ratings
HAVOC MOD
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Engine: Halo1
Game Content: Campaign
Frontend Content: BackgroundVideos
File Size
Posted
Updated
4.169 GB
4 Apr, 2024 @ 3:48am
6 Mar @ 1:42pm
14 Change Notes ( view )
You need DLC to use this item.

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HAVOC MOD

Description
In a nutshell what this Mod Contains:

-Nostalgia stuff from the Digsite-Team.
-Epic Music from other Halo Games.
-Flood Models from Rubys Rebalanced.
-More enemies, weapons, vehicles and friendly units have been added in each mission. It's literally Halo Wars in FPS.
-And a Background Video from Halo Evolution; the "Mona Lisa".

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Story and Campaign Changes:
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-You're not the only Spartan in action. Linda and two others from ONI will accompany you through the campaign.
>In Almost every Mission you will find 1-3 Spartans joining the Story.

-The UNSC Marines are stranded on the Halo Ring and are with you until the end.
example:>Following Marines in the Library? The Library is now epic?

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The Art of Music:
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-Epic Soundtracks/ambiences have been added from other Halo games & content:

>Halo 2 & Anniversary >Halo 3 & ODST >Halo Reach >Halo Wars >Halo Legends (animated Series)

-Surprise Surprise "when the Doom Music kicks in".

-Some tracks are from Dead Space game and added just for the special moment. hmm..

-And another fun surprise.

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Important changed knowledge of the Armory
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Human Weapons:

-The pistol has rapid single fire and a scope with night vision function.
-3 different Assault Rifles:
>Classic AR with scope & night vision (very accurate)
>Digsite AR with grenade launcher (low accuracy)
>Own modification AR with underbarrel shotgun (medium accurate)
-SMG has a scope with night vision function and is more focused on health damage.
-The sniper can perform a one-hit kill on low- to mid-rank Elites, but has unzoomed no crosshair.

Know your enemy
Covenant Weapons:

-The plasma pistol focuses more on shield damage and charges faster.
-4 different Plasma Rifles:
>“Normal”; It takes longer to overheat and is more balanced and accurate.
>“Beta”; High rate of fire and balanced shield/health damage.
>“Single shot”; The functionality is like a Plasma Pistol. can be charged, but is & shield/health damage balanced.
>The own modification “Red” focuses more on health damage.

-2 Different Needlers:
>Blue; double ammo capacity, fires faster and is very precise.
>Classic; Causes much more damage.

-You die instantly from the RED energy sword.

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General changes (Good to know):
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-The health/shield strength and regeneration of players and AI characters are balanced.
-The AI ​​has been optimized for firing weapons and the physical weaknesses have been changed.
-All weapons balanced based on capacity, rate of fire, lower overheat and accuracy damage to health and shield.
-Covenant DropShip turrets are destructible.
-Johnson is like in “Halo 2” and doesn’t appear all that much.
-The Flood can barely lose his melee arm.
-Wraith is now drivable and the turret is destructible.
-Hud optimization.
-Twice during the campaign two mini-bosses will appear at the same time.

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Attention:
Make sure you have the Halo CE multiplayer add-on installed so you don't get stuck at the infinite loading screen.
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>>>The Great Journey through this advanced campaign is a true successor to the former "Massive Mod".<<<
Popular Discussions View All (13)
61
5 Mar @ 7:41pm
Are you blinded by its majesty or are there things to fix?
DARK G ANX
50
1 Jul @ 11:49pm
Do you have any suggestions for improvements to make your Great Journey even more enjoyable?
DARK G ANX
6
28 Apr @ 4:46pm
Track Listing?
the hot dog strangler
463 Comments
1FreeCaleb 30 Jul @ 7:26pm 
I can't agree more with Godking Kipdog! Havoc mod for Halo 2 with your talent would be OFF the Charts awesome!!!
Amazing Work Dark!!
Godking Kipdog 30 Jul @ 1:00pm 
Best Halo CE mod hands down. Definitely need Halo 2 Havoc. The battles are epic, and I am surprised with something new around every corner. It feels like I'm playing in Halo wars sized battles but in first person which is amazing.
화이트 채플 25 Jul @ 5:36pm 
The mod was fine, but my ears weren't safe...
Checkpoint Guard 22 Jul @ 6:10am 
This mod is Havoc.
MADOX-01 21 Jul @ 10:03pm 
What Black_Phoenix said. I don't think this is a bad mod, but the last few levels were a chore to get through. The warthog run was not fun at all, i had to restart it about 7 times because the enemies kept on killing me, that has never happened before in other mods or vanilla. I still enjoyed 90% of it.
Black_Phoenix 20 Jul @ 7:12pm 
Mod developer got really carried away with the invisible enemies, the custom music is ridiculously loud, they managed to make the warthog run unfun by giving practically every enemy an assault rifle which jars your camera around and pushes your vehicle everywhere, some of the flood spawns are infinite which requires you to just run through or you will literally run out of ammo trying to kill them.

I don't think the word "balance" is in the mod developers vocabulary
Bosh'tet 17 Jul @ 6:35pm 
This was probably the best modded CE experience I've had Second only to Ruby's Rebalance.
The weapons are great. You can use most of them in any situation and be perfectly fine.
The friendly AI are amazing. I love the changes to them and having more friendly units where it lacked them.
Overall the mod is great and I would love to see one made for Halo 2.
Spartan Arcadia 17 Jul @ 3:38pm 
this mod is amazing is there a chance that you could make a havoc mod in halo 2?
Vicex 17 Jul @ 12:49pm 
This mod is completely ruined by the bizarre choice change the music every 3 minutes. Actually unplayable.
MrGanjaMan420 17 Jul @ 6:59am 
jethro yams do you have both campaign and multiplayer for halo CE installed i been playing since yesterday works fine other than me not seeing linda