Garry's Mod

Garry's Mod

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Metroid Prime(REVISIONED) SWEP
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
76.527 MB
7 Apr, 2024 @ 4:01pm
7 Oct, 2024 @ 9:54am
10 Change Notes ( view )

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Metroid Prime(REVISIONED) SWEP

Description
What's this you might ask?

Well It's a refined version of the original Metroid prime swep with more effects and other improvements to other particles to be more aimed at the original game from the 2002 gamecube release itself! such as improved orb effects, stronger viewpunch to most of the beams, and a few others as simple as that.

You can also now set your missiles to ny-infinity in this mod if you decide to put in a number bigger then 250.
The Mass Effect 3 Pack is required for ice beam's freeze material to work otherwise it'll likely be a missing texture, this will be fixed in a future update.
Note: This does conflict with MP SWEP at the moment due to the fact it mostly shares the same file names, in a future update I will change that, but at the moment if you have of two of these installed, uninstall the original so conflicts don't happen.

other then that...

go blast that one spidey creature from also that one greenie planet into oblivion again!


Credits:

WLKRE: for creating the Original swep and it's components
:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3041333779
Dopey: for certain particles of the original to be left edited.
Impulse: Previously for Porting Adviser
me: for the editing.
61 Comments
[IMK] 7 Aug @ 8:02pm 
okay thx. good luck on the mod.
ethanfinamore[known as Vesolas]  [author] 7 Aug @ 7:21pm 
yeah, i've been relatively busy with other stuff though, but this mod WILL get updated soon; and i can promise that.
[IMK] 7 Aug @ 1:04pm 
Is this still being worked on, just a question. No rush.
ethanfinamore[known as Vesolas]  [author] 25 May @ 3:41pm 
change max missiles to a number that won't reset fsr, usually what i do in this case and/or problem.
penguinlegos13 25 May @ 3:27pm 
how do i get more missles? i am stuck with 2 and can't use any of my charge combos
[IMK] 5 Mar @ 10:20am 
ok thx
ethanfinamore[known as Vesolas]  [author] 5 Mar @ 10:09am 
i'm thinking abt adding the arm anims sometime soon but it'll be pretty long till then.
[IMK] 5 Mar @ 10:06am 
So here's a suggestion: You know how when you lock onto a target your armcannon stretches out? Add that and the hands. also ik it wouldn't really have a reason for it but it would be cool
The Unrighteous Bison 19 Feb @ 4:19am 
gave me a bunch of errors about viewbobbing
FiggleBottom 15 Feb @ 12:40pm 
okay thank you.