Garry's Mod

Garry's Mod

Metroid Prime(REVISIONED) SWEP
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Update: 7 Oct, 2024 @ 9:54am

New Update!

finalized the Wave beam Charge orb(took me a while)

adjusted some charge orbs.


readjusted the missile's particles to be a bit more accurate.


and that's essentially it.

Update: 19 Jul, 2024 @ 3:37pm

Mega Update Part 1!:
+Made the lock on reticle/UI dynamic(aka distance depending) to be more aimed at the source material.

+fixed the beam icons to be nearly accurate to the source material as well!

+"Finished" the Power Beam CHARGE ORB.(wave beam is next trust me, then ice beam)

+scanning reticle is dynamic as well!

Update: 13 Apr, 2024 @ 6:24pm

minor tweak 1:
fixed plasma beam's icon

Update: 13 Apr, 2024 @ 3:13pm

New Update:
improved beam icons and fixed anti aliasing issue with the icons being dull.
added WIP beam properties(ice beam freezes, while wave beam electrocutes)
added slightly reworked animations of both the power beam and ice beam.
and a few others.

Update: 10 Apr, 2024 @ 5:44pm

Update: 10 Apr, 2024 @ 5:40pm

one more fix to plasma beam.

Update: 10 Apr, 2024 @ 4:51pm

minor update:
fixed issues when the latter isn't used resulting in major errors.

Update: 10 Apr, 2024 @ 10:20am

NEW MAJOR UPDATE 1:
1. Added the ability to make your missiles go up to 9999999 or simply infinite missiles.

2. made morph ball bombs faster on their cooldowns to allow the ability to do infinite bomb jumping or quad/quintriple bomb jumping.

3. improved many muzzle/charge/impact or projectile effects granted.

4. the rest of the beam combos have both better effects and finally impact effects.

5. Thermal Visor has gotten a semi-major revamp to make it more like the 2002 release itself, check it out!

6. X-ray visor has a sort of revamp now.

7. Added Pre-Existing prime trilogy controls into the addon so that you don't need to install another addon for it.

Update: 7 Apr, 2024 @ 9:55pm

improved some particles n' stuff from before

Update: 7 Apr, 2024 @ 4:01pm