Stellaris

Stellaris

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Gigastructural Engineering + Military Enhancements Patch
   
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289.151 KB
9 Apr, 2024 @ 1:57pm
29 Sep, 2024 @ 5:36pm
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Gigastructural Engineering + Military Enhancements Patch

Description
A patch that combines both Gigastructural Engineering and Military Enhancements 2.0, tweaking the Giga armies to utilize armaments.

Please let me know if there are any issues and bugs or whatever.

Load order:
- Gigastructural Engineering
- Military Enhancements
- Patch (THIS *MUST* BE LOADED LAST!)
10 Comments
BaconDoneRight  [author] 22 Jun @ 11:09pm 
ye ye it should be fine
barkingnoise 22 Jun @ 8:21pm 
Assuming this should be mostly compatible still? Unless Giga revamped their armies code beyond regocnition?
Gear`O`Derm 23 Jan @ 7:50pm 
3.14 pls
hsrp 18 Nov, 2024 @ 1:16pm 
Update to 3.14?
OSOL 18 Jun, 2024 @ 1:29pm 
Gigas are NOT balanced. So it isn't really a problem.
Voidlord 20 May, 2024 @ 5:03am 
Or how about adding a Megastructure in the base mod that produces massive amounts of armaments?
BaconDoneRight  [author] 6 May, 2024 @ 6:08pm 
Only issue is I have never used giga structures extensively in my own play through, so I’m not sure on the balance. I’ll see what I can do, though 🫡🫡
Dr. Democracy 6 May, 2024 @ 5:49pm 
+1000 to that suggestion :) It's really cool flavorwise!
William07142 6 May, 2024 @ 2:44am 
+1 to Strange's suggestion
Strange 18 Apr, 2024 @ 5:26pm 
Could you tweak a megastructure to produce armaments as well? Like a job on the equatorial shipyard or the hyperforge?