Kingsvein

Kingsvein

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Cutter Mounds
   
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13 Apr, 2024 @ 7:39am
21 Jan @ 1:13pm
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Cutter Mounds

Description
Make your way through two small maps with puzzles and combat and unlock two classes, the Slick, a riff on the Chisel that gains mobility from terrain effects, and the Shard, a bootleg mirror of the Blade from previous Rad Codex titles. Starts in Dilapidated Outskirts which becomes accessible on the overworld after you complete the first battle zone, Pauper Mounds.

Difficulty is early- to middle game and positioned as an alternative to battle zones.

Slick
Requires 300 Chisel XP. Unlocked by solving puzzles

Abilities:
  • Slash - (1 MP) Attack for 30-60% in 3 tile arc.
  • Slather - (4 MP) Cover a wide or long area in Oil
  • Slue - (3 MP) Attack adjacent for 30-60% and push clockwise or counterclockwise
  • Sideslip - (3- MP) Slip past an adjacent blood, ice or oil tile. Does not consume an action.
  • Slidecut - (4 MP) Slice across blood, ice or oil tiles in a line for 60-90% to all path adjacent
Passives:
  • Exsanguinate - Your weapon attacks shed more blood.
  • Splatter - Your melee weapon attacks also splatter blood onto an adjacent tile.
  • Know No Bounds - When you end your turn beyond the limits of your move distance, cure move and gain +1 move for your next turn.
Upgrades:
  • Endurance, Evasion, Sword Skill, Spear Skill
  • Dagger Skill from Weapon Specialists: if you wish to put stars earned by this class into this skill, Weapon Specialists must be lower in your mod list

Shard
Requires 300 Chisel XP and 250 Vanguard XP. Unlocked by combat

Abilities:
  • Mirror Strike - (2 MP) Strike forward for 60-90%, then strike in the opposite direction
  • Flash Cut - Dash forward through opponents, cutting them for 45-75%
  • Diffracting Blade - (4 MP) Deflect 50% elemental and diffract it in a small cone.
  • Perfect Strike - Deliver a weak strike for 55-85% damage that cannot be dodged, negated, or reduced by Fortifications.
  • Double Edge - (2 MP) Attack for 130-150% and become Fragile. If already Fragile, damage self
Passives:
  • Mirror's Edge - While Fragile, melee weapon attacks deal +30%. Become Fragile when struck every other turn.
  • Clean Cut - Edged weapons do not leave blood and give you +1 Atk for T1 if there is no blood within 2 tiles
  • Symmetry - Melee attacks boost offhand to same skill as main hand next turn, if offhand is a different type of edged weapon
Upgrades:
  • Endurance, Evasion, Sword Skill, Spear Skill
  • Axe Skill, Dagger Skill from Weapon Specialists: if you wish to put stars earned by this class into those skills, Weapon Specialists must be lower in your mod list
1 Comments
Zapanda 3 Aug @ 11:40pm 
I played this mod for the first time and went through Dilapidated Outskirts, but none of the pot you open spawn any item. Is that intended?