RimWorld

RimWorld

179 ratings
What's Missing? 1.6 temp
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
246.287 KB
24 Apr, 2024 @ 5:55am
12 Jul @ 6:46pm
4 Change Notes ( view )

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What's Missing? 1.6 temp

Description
Original link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073082747

Highlighted requirements and tooltips for recipe descriptions.

When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells you a lot.


Source code: https://github.com/masakitenchi/RW-WhatsMissing

Improvements: (feat. bananasss00@github):
- splitted ingredients in to two lists(allowed by filters and not)
- settings: MaxTooltipsWidth, HideZeroCountIngredients

== Original Description ==

Highlighted requirements and tooltips for recipe descriptions.

When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells you a lot.

Q: Save game compatibility?
A: It's simply a UI mod. It does not affect save games.

Q: Loading order?
A: Somewhere after harmony.

Q: Source code?
A: Contained in the uploaded workshop content.

Q: There's a typo in the preview image!
A: It's fixed, but I'm too lazy to make a new image. :)

Changelog:
2020.4.25.1: Show required skills again
2020.4.25.0: Initial upload

License
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License[www.gnu.org] as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

You like my mods?
Then please consider donating to the Tierpark Neukölln[tierpark-neukoelln.berlin] (Petting Zoo Neukölln, Berlin):
BIC: BFSWDE33BER
IBAN: DE 78 100 205 00000 316 5900
Intended purpose: Spende für Tierpark Neukölln
13 Comments
Neanderthal  [author] 41 minutes ago 
Recompiled for 1.6 and had a brief test (vanilla only). Please report any conflict with other mods.
Ragnar 2 hours ago 
Will you be updating to 1.6?
pepe2030 3 Jul @ 4:23am 
well there is an error with the endlessgrowth mod from slime-sempai:
Exception filling window for RimWorld.Dialog_BillConfig: System.MissingMethodException: Method not found: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,string)
[Ref 82656B2D]
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x0104b] in <78f29a4eb9bd4773be28b9eaaf6c5df6>:0
- TRANSPILER fr.slimesenpai.rimworld.endlessgrowth: IEnumerable`1 SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch:Transpiler(IEnumerable`1 instructions)
pepe2030 3 Jul @ 4:23am 
- TRANSPILER WhatsMissingMod: IEnumerable`1 Revolus.WhatsMissing.WhatsMissingMod:Patch__Dialog_BillConfig__DoWindowContents__Transpiler(IEnumerable`1 instructions)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <78f29a4eb9bd4773be28b9eaaf6c5df6>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Neanderthal  [author] 2 Jul @ 8:41pm 
@Deggial
Will be. But since I mainly works on Hardcore-SK, I cannot guarantee that it will be updated soon as 1.6 has been released. (But since this is included in Hardcore-SK, you can have my word that it will be updated)
But since this is purely a GUI mod, if Tynan doesn't make any significant change to the crafting GUI, I guess it should be fine in 1.6. (Unless there are reports says it stopped working) :-)
Gerewoatle 2 Jul @ 4:53am 
Hey, now we have actual fuckin' stalkers. Tell him you triangulated his address from the reflection in a fork while you're at it.
Deggial 2 Jul @ 3:30am 
Hi @Neanderthal,
I stalked your profile and saw that you were playing RimWorld recently.
That was a bit reassuring.

Even more reassuring would be knowing whether you are still modding RimWorld.

The pinnacle of reassurance would be confirmation that this nice (though not essential) mod will be updated to version 1.6.

:)
pepe2030 1 Jul @ 8:41am 
is this gonna get updated for 1.6?
ED-9527 26 Oct, 2024 @ 7:45am 
hey boss, can you add a setting to make the colors uniform? For example, if the material is satisfied, it is green and if it is not satisfied, it is red. There's a little too much color here
Planetarium 19 May, 2024 @ 7:24pm 
You are a hero, brother.:steamthumbsup: