RimWorld

RimWorld

What's Missing? 1.6 temp
14 Comments
Ragnar 16 hours ago 
Amazing thank you!
Neanderthal  [author] 12 Jul @ 6:42pm 
Recompiled for 1.6 and had a brief test (vanilla only). Please report any conflict with other mods.
Ragnar 12 Jul @ 4:26pm 
Will you be updating to 1.6?
pepe2030 3 Jul @ 4:23am 
well there is an error with the endlessgrowth mod from slime-sempai:
Exception filling window for RimWorld.Dialog_BillConfig: System.MissingMethodException: Method not found: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,string)
[Ref 82656B2D]
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x0104b] in <78f29a4eb9bd4773be28b9eaaf6c5df6>:0
- TRANSPILER fr.slimesenpai.rimworld.endlessgrowth: IEnumerable`1 SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch:Transpiler(IEnumerable`1 instructions)
pepe2030 3 Jul @ 4:23am 
- TRANSPILER WhatsMissingMod: IEnumerable`1 Revolus.WhatsMissing.WhatsMissingMod:Patch__Dialog_BillConfig__DoWindowContents__Transpiler(IEnumerable`1 instructions)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <78f29a4eb9bd4773be28b9eaaf6c5df6>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Neanderthal  [author] 2 Jul @ 8:41pm 
@Deggial
Will be. But since I mainly works on Hardcore-SK, I cannot guarantee that it will be updated soon as 1.6 has been released. (But since this is included in Hardcore-SK, you can have my word that it will be updated)
But since this is purely a GUI mod, if Tynan doesn't make any significant change to the crafting GUI, I guess it should be fine in 1.6. (Unless there are reports says it stopped working) :-)
Gerewoatle 2 Jul @ 4:53am 
Hey, now we have actual fuckin' stalkers. Tell him you triangulated his address from the reflection in a fork while you're at it.
Deggial 2 Jul @ 3:30am 
Hi @Neanderthal,
I stalked your profile and saw that you were playing RimWorld recently.
That was a bit reassuring.

Even more reassuring would be knowing whether you are still modding RimWorld.

The pinnacle of reassurance would be confirmation that this nice (though not essential) mod will be updated to version 1.6.

:)
pepe2030 1 Jul @ 8:41am 
is this gonna get updated for 1.6?
ED-9527 26 Oct, 2024 @ 7:45am 
hey boss, can you add a setting to make the colors uniform? For example, if the material is satisfied, it is green and if it is not satisfied, it is red. There's a little too much color here
Planetarium 19 May, 2024 @ 7:24pm 
You are a hero, brother.:steamthumbsup:
xkp92110(orick) 9 May, 2024 @ 5:41am 
I still play 1.4.
A little bug that slag chunks/stones show up 0/1 in any Stockpile zone for a long time.
Neanderthal  [author] 25 Apr, 2024 @ 5:20pm 
@Blackthorn If I recall correctly DMM only has a new GUI for previewing all bills available
Since this mod patches "the bill" menu but not "bills" menu (see the thumbnail), they should get along with each other well
Blackthorn 25 Apr, 2024 @ 1:12pm 
does this function with dubs mint menus?