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The "normal" way involves cube stacking and reseting, so you don't have to deal with short timing at all, but the solution is more... interesting ^^
I setup the cubes so I could fizzle them on the same island and still have enough time to "beat" the laser grid in a faith-plate race. I did this by using a number of advanced tactics, including air-control to push myself forward, approach of the faith plate prior to hitting it, and placing the cube at an odd angle so it took time for it to "slide" into the button. Even so, it took a lot of patience to setup and get just right and I ended up barely making it past the laser grid when it worked.
I was quite surprised when I saw Toncica's solution. It was extremely complicated compared to mine. I'll probably go back at some point and try to figure it out the intended way.
I'm curious about your solution, because timing shouldn't be that short (actually it's not even a "stress" timing). Adjusting cubes? I guess you did the toncica's way, there is an easier one not involving putting cubes on buttons diagonnaly so they don't trigger
Indeed laser is a part I don't like in this map: if I was able to build it on hammer, there would be a big-panel with "RESET" next to it. But it's necessary to avoid trap situation.
There is at least one place, on the island near the exit, where you can find yourself perminantly stuck. Did you mean to put a faith plate there?
This is the first map I've played with rotating faith plates. They were put to very good use.
I would say the logic is tougher in Cycle 2, but the execution is tougher in Cycle 3.
Overall, very creative!
What took me the longest in this map was figuring out the rules. For example, I kept triggering the laser and resetting the puzzle because I thought it did something other than resetting the puzzle. When I finally made it to the final switch at the end of phase one, I ended up reloading a saved game because I thought all it did was reset everything (i.e. the same thing as the laser).