Project Zomboid

Project Zomboid

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Business Cards
   
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178.807 KB
30 Apr, 2024 @ 10:00am
1 May, 2024 @ 12:56pm
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Business Cards

Description
This mod adds 33 business cards to the game as flavour clutter. Most cards have an address and slogan description and can be found as potential loot on zombies.

The intended use of this mod is with the Knox RP server set during the pre-apocalypse days but I thought this ought to be public too as it provides a possible collectable item and extra flavour to the contents of the pockets of the dead.

These are a mixture of canon businesses and custom ones run by players and the government/admins on the server.

Workshop ID: 3236163602
Mod ID: businesscards


Check out my other mods below:

14 Comments
Kable 2 Aug, 2024 @ 1:55am 
Thank you for the mod, is there a possibility to spawn inside containers e.g "Wallet Containers"?
Apple 23 Jul, 2024 @ 9:17pm 
It even has a watermark.
pixe 14 May, 2024 @ 7:41am 
I love this mod! It's such a simple thing but really adds to immersion. I also really like having more things to collect. I'd love it if we could change spawn rates - I'd like to make them more rare in my game. Also, if a 3D model could be added for placement so they'd be the size of business cards would be really fun for decorating. It would also be really cool if you collected them all if you could make a deco business card holder to place on desks and stuff. Even without all that, I still really enjoy this mod.
aquelarrefox 11 May, 2024 @ 12:33pm 
your mod its braking the item tooltip of size label mod and (in mot sure cose its hard to test) the tooltips from excrementum (or previus versions)
kicks 9 May, 2024 @ 5:30pm 
Something to erase those pesky home intruders
okayeg 6 May, 2024 @ 12:07pm 
Is there a pale nimbus version?
Metsu 2 May, 2024 @ 11:25am 
@Fogg Very nice
Fogg 2 May, 2024 @ 9:54am 
What about Paul Allen's card?
aquelarrefox 1 May, 2024 @ 8:23pm 
ok stating fire its enought, i didnt test it. its fine
Rabbit Burgher  [author] 1 May, 2024 @ 12:57pm 
Hi Aque. So, I've not managed to make them ordinarily burnable (so you can't add them to an ongoing fire) but you can now use them to start fires. It's a great idea but I'm not sure how to do the other half in a non-intrusive way.