Project Zomboid

Project Zomboid

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Customisable Building & Barricade Health
   
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22 Aug, 2023 @ 5:54pm
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Customisable Building & Barricade Health

Description
This mod adds six new sandbox settings that modify the health of buildings and barricades made by players.

The settings:
  • General Bonus: Adds to the health returned from the getWoodHealth function that is used for the health of almost every building aside from walls. Despite the name, this applies to both wooden and metal constructions. Fences, gates and miscellaneous furniture use this value.
  • Carpentry Bonus: Determines the bonus to health per carpentry level. It only applies to constructions affected by General Bonus.
  • Wooden Frame Health: The health of a wooden wall frame, which will then be added to the health of the wall built on it (the health added by walls isn't changed).
  • Metal Frame Health: The health of a metal wall frame, which will then be added to the health of the wall built on it (the health added by walls isn't changed).
  • Barricade Health Multiplier: Multiplies the health of player-built barricades. This can use decimal values.
  • Handy Bonus: Changes the bonus given to a construction's health from the handy trait. Like the carpentry bonus, this only applies to constructions affected by the General Bonus.



Although some mods may affect this, it should be possible to use this mod then remove it from a save, leaving the modified buildings with their increased health. Adding it mid-save, however, although technically possible, will require modifying the sandbox variables.

Please do tell me if there's anything I've missed. I've attempted to be thorough but it's perfectly possible that there are buildings that the mod doesn't change.

A special thanks to How Strong Is That Wall. A fantastic tool for testing if this mod was working.



Check out my other mods:



Workshop ID: 3024357773
Mod: customisablebuildingandbarricadehealth
22 Comments
Cosmo 15 Jul @ 2:28am 
Hey @Rabbit Burgher cool mode, can u make it for b42?
Mr_Drozd 24 May @ 9:48am 
Is it possible to increase the health of metal doors in the world (not player built)?
Sco 26 Dec, 2024 @ 6:22am 
b 42?
Rabbit Burgher  [author] 6 Sep, 2024 @ 9:02pm 
You can change the values although it won't apply to existing builds.
Mareco loco 6 Sep, 2024 @ 8:09pm 
Is it possible to change the values ​​in a world that has already been created or only when starting a new world ?
unlockk 7 Aug, 2024 @ 7:50am 
Honestly one of the better mods out there for this kind of stuff, I highly recommend but will say, not perfect and takes a while to get the right balance with custom settings, but has been a permanent addition to my mod list.

Not sure why so few downloads over the year considering the barricade and building mechanic in the original game is pretty lackluster with paper-thin buildings that collapse after a zombie hits it for ten minutes. This, plus long-standing wooden/long standing metal constructions, stronger furniture barricades, and mod to repair walls is all you need. Maybe eggon's mod to be able to take doors, too.
Rabbit Burgher  [author] 3 Feb, 2024 @ 7:04am 
Hi Berry. I'm afraid that I wasn't able to figure that one out. It does bug me but, yeah, the code that controls that is managed in a location I've not found.
Berry Bonkers 31 Jan, 2024 @ 9:46am 
Hi Rabbit, did you ever figure out the opening/closing mechanic resetting gate hp back to default? My wire fence gate is always stuck at 500 :(
Rabbit Burgher  [author] 21 Oct, 2023 @ 1:58pm 
Hi Pooky. They should be affected by the general bonus rather than the frame ones; or at least they did so during testing. Please could you confirm if they're not affected by the general bonus for you?
PookySmile 21 Oct, 2023 @ 11:22am 
Metal and wired fences do not use wall frames, you just weld the whole thing in place. So they don't get any stronger from this mod..
Would be nice to fix that=)