Total War: WARHAMMER III

Total War: WARHAMMER III

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Nemesis Crown & Sword of Khaine Revamped
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overhaul
Tags: mod
File Size
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173.171 KB
30 Apr, 2024 @ 8:54pm
17 Jun @ 11:27am
19 Change Notes ( view )

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Nemesis Crown & Sword of Khaine Revamped

Description
This mod removes all negative effects on Nemesis Crown and Sword of Khaine, with some exceptions.

Exceptions:
- The negative diplomatic attitude effect towards the owner of the Crown has been halved, not completely removed.
- The negative diplomatic attitude effect towards the Sword owner has been left untouched.
- Negative Public Order and Chaos Corruption effects remain untouched. You will continue to be affected by these.

Other changes:
- The number of battles required to be won at each level to level up the Crown is fixed at 5.
- Turn limit has been removed. You can now only lose the Crown by sealing it or being defeated in battle.
- The crown appears on the map 20 turns after the campaign starts, and once sealed it must take 10 turns for it to appear again.
- In vanilla, if an Empire faction owns the Crown, it gains a positive diplomatic attitude effect from other Empire factions. This mod applies the same effect to Dwarf factions.
- In vanilla, if an High Elf faction owns the Crown, it gains a positive diplomatic attitude effect from other Dark Elf factions. This mod applies the same effect to Dark Elf factions for High Elves.


This mod is not compatible with saved games. You must start a new campaign for all changes to take effect.
I didn't tested this mod with other overhaul mods like SFO. Compatibility with them is unknown.

IMPORTANT NOTE:
The required turn and battle numbers are organized as scripts. The positive and negative effects of the crown are organized as tables.
Any changes made to the tables at any time will affect the existing campaign.
However, the Crown's script is tied to that campaign at the start of each campaign and cannot be changed again. Changes made to the script will apply to newly started campaigns.
Unfortunately, this is CA's game design style, it has nothing to do with me.


__________

Thank to FLiNG and flingtrainer.com for making it easy to test the mods I made.

My other Warhammer mods: https://steamhost.cn/steamcommunity_com/id/ict94/myworkshopfiles/?appid=1142710
122 Comments
iCT  [author] 12 Jul @ 4:22am 
@At-Las OS

I haven't tested any of my mods for compatibility with SFO. Mod users should do this testing themselves. If you have any doubts about my mod's functionality, you should first test it using only this mod, disabling all other mods.
At-Las OS 11 Jul @ 5:40pm 
have you been able to confirm that this mod does not work with SFO?
iCT  [author] 11 Jul @ 10:25am 
@At-Las OS

I checked the mod and there doesn't seem to be a problem on my side.
At-Las OS 11 Jul @ 6:34am 
i assume that whatever table decides the penalty has either been changed or one of my other installed mods is somehow conflicting with it
At-Las OS 11 Jul @ 6:27am 
i pick up the crown, and it still inflicts a -20 relations penalty with all factions instead of half like the mod says
iCT  [author] 11 Jul @ 3:01am 
@At-Las OS

Can you describe exactly what the problem you are experiencing is?
At-Las OS 10 Jul @ 12:51pm 
This mod does not appear to effect the diplomatic weight penalty properly
iCT  [author] 17 Jun @ 11:35am 
Updated for 6.2 and added following new effect:

- In vanilla, if an High Elf faction owns the Crown, it gains a positive diplomatic attitude effect from other Dark Elf factions. This mod applies the same effect to Dark Elf factions for High Elves.
iCT  [author] 17 Jun @ 11:30am 
@Blood for the Blood God

Don't know, didn't tested, probably not.
Blood for the Blood God 11 Jun @ 10:55pm 
Does this work with SFO?