Total War: WARHAMMER III

Total War: WARHAMMER III

46 értékelés
[More Compatible] The Cult of Slaanesh (Slaanesh Units for Morathi, Marked Dark Elves Units)
   
Díjazás
Kedvenc
Kedvenc
Törlés
overhaul
Címkék: mod
Fájlméret:
Közzétéve:
Frissítve:
1.443 MB
2024. máj. 1., 9:24
júl. 9., 9:33
15 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
[More Compatible] The Cult of Slaanesh (Slaanesh Units for Morathi, Marked Dark Elves Units)

Leírás
The original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3027059730

There is no datacoring table in this version which means no CA's table is edited and should be more compatible with other mods.

Some differences with the original version:

1. All lord types are enabled, unlike the original one and the source material

2. Morathi has horde-infighting immunity in campaign, unlike normal Chaos characters, also no Slaanesh icon on stat card. (might have some minor issues I don't notice)

3. Some issues with attributes for the two versions of Morathi in custom battles (as far as I know can't be fixed without editing CA's table, in a version tried the attributes can be fixed but the 6 spells have to be selected from different pages in both custiom battle and campaign.)
13 megjegyzés
agent.theory jún. 23., 18:31 
it definitely works now.
Murray222  [készítő] jún. 23., 7:35 
There's no need to be updated for 6.2(probably).
agent.theory márc. 26., 15:15 
I went through a couple small mods and changed all the letters to lower-case myself. I can imagine that more complex mods like this one would be really tedious to fix.
Murray222  [készítő] márc. 26., 13:30 
@agent.theory: It's a uppercase letter crash bug caused by the patch and is acknowledged by CA. There is a temporary solution, but I will wait for the official fix first.
agent.theory márc. 25., 15:45 
Crashes the game in version 6.10. Worked great before the update.
LOn3 2024. jún. 28., 8:40 
thanks :steamhappy:
Murray222  [készítő] 2024. jún. 28., 8:36 
@LOne: Yes, if there is no bugs I didn't notice. :P
LOn3 2024. jún. 28., 8:11 
is this version of the mod ready for 5.1?
sigmars_disciple 2024. máj. 2., 8:54 
There's Snek's Guns Of The Empire, ChaosRobie's Unique Steam Tanks & Empire Master Engineers, Decky's massively expanded Empire Tech-Tree.... oh, and to do it all in style I think ZC's Empire Reskin is just sick <3 So in case you want to try an expanded campaign, I recommend those as a starting point. All will work together. 50% have been updated for 5.0. <3

I'm sure there will be someone unlocking Nuln's special recruiting buildings for other Empire factions soon. Can't wait to launch my Elspeth campaign either. Wishing you lots of fun as well... If you can't get enough of Empire mods working together, hit me up for more HAHAHA
sigmars_disciple 2024. máj. 2., 8:54 
Oh, yeah. I hope I can share a working 5.0 collection soon on the Workshop, I'm nerdy like that with EMP mods, by Sigmar! :) If you don't mind, I can recommend some gems for your EMP campaign? Adding mods to your running campaign should be fine - if they're 5.0 updated, of course!

Some a,m,a,z,i,n,g, mods, covering Empire heads' every need include Sigmar's Heirs by Xoudad, Knightly Orders by graetor, Major Knightly Orders by Sol (or "Knights Of The White Wolf & Teutogen Guard")

There are dope modded Empire factions with SCM's Marienburg & Empire Secessionists, OvN's Grudgebringers, graetor's Solland & Sylvania mods, red's Order Of Solland (which does NOT change Solland!) and Estalia, Chema's mods for Elector Counts Ostermark, Averland and Hochland.