Total War: WARHAMMER III

Total War: WARHAMMER III

[More Compatible] The Cult of Slaanesh (Slaanesh Units for Morathi, Marked Dark Elves Units)
13 Comments
agent.theory 23 Jun @ 6:31pm 
it definitely works now.
Murray222  [author] 23 Jun @ 7:35am 
There's no need to be updated for 6.2(probably).
agent.theory 26 Mar @ 3:15pm 
I went through a couple small mods and changed all the letters to lower-case myself. I can imagine that more complex mods like this one would be really tedious to fix.
Murray222  [author] 26 Mar @ 1:30pm 
@agent.theory: It's a uppercase letter crash bug caused by the patch and is acknowledged by CA. There is a temporary solution, but I will wait for the official fix first.
agent.theory 25 Mar @ 3:45pm 
Crashes the game in version 6.10. Worked great before the update.
LOn3 28 Jun, 2024 @ 8:40am 
thanks :steamhappy:
Murray222  [author] 28 Jun, 2024 @ 8:36am 
@LOne: Yes, if there is no bugs I didn't notice. :P
LOn3 28 Jun, 2024 @ 8:11am 
is this version of the mod ready for 5.1?
sigmars_disciple 2 May, 2024 @ 8:54am 
There's Snek's Guns Of The Empire, ChaosRobie's Unique Steam Tanks & Empire Master Engineers, Decky's massively expanded Empire Tech-Tree.... oh, and to do it all in style I think ZC's Empire Reskin is just sick <3 So in case you want to try an expanded campaign, I recommend those as a starting point. All will work together. 50% have been updated for 5.0. <3

I'm sure there will be someone unlocking Nuln's special recruiting buildings for other Empire factions soon. Can't wait to launch my Elspeth campaign either. Wishing you lots of fun as well... If you can't get enough of Empire mods working together, hit me up for more HAHAHA
sigmars_disciple 2 May, 2024 @ 8:54am 
Oh, yeah. I hope I can share a working 5.0 collection soon on the Workshop, I'm nerdy like that with EMP mods, by Sigmar! :) If you don't mind, I can recommend some gems for your EMP campaign? Adding mods to your running campaign should be fine - if they're 5.0 updated, of course!

Some a,m,a,z,i,n,g, mods, covering Empire heads' every need include Sigmar's Heirs by Xoudad, Knightly Orders by graetor, Major Knightly Orders by Sol (or "Knights Of The White Wolf & Teutogen Guard")

There are dope modded Empire factions with SCM's Marienburg & Empire Secessionists, OvN's Grudgebringers, graetor's Solland & Sylvania mods, red's Order Of Solland (which does NOT change Solland!) and Estalia, Chema's mods for Elector Counts Ostermark, Averland and Hochland.
Murray222  [author] 1 May, 2024 @ 12:16pm 
@sigmars_disciple: Thx for your comment. I think there are lots of big empire overhaul mods out there and some of them should have already done something like Altdorf Zoo and Knight chapters. I personally haven't used any atm so Im not sure which one have done the mentioned features exactly, but Im sure you can find those big overhaul mods easily. And Im sure the creators will do something with Nuln very soon. I saw some new Nuln mods on workshop but im not sure what they do, maybe you can try them out.

Personally I have just updated all my tiny mods and started a Nuln campaign. I'll see if there is anything I can/want to do later. Empire is a popular faction, Im sure you can easily find what you want with them.

And on compatibility, to be fair modding has its limitation and sometimes its really difficult to make things work let alone compatible with some other mods.

Hope you have some fun time with the new DLC and ofc my mods.:steamthumbsup:
sigmars_disciple 1 May, 2024 @ 12:00pm 
Of course it quickly gets unloreful/cheaty ... Maybe some simple additional hurdle (2,5x the initial purchasing price? or inflated building costs, up to 10 or 15K? So it's like an investment you actually have to "recoup"

Well, just spitballin - ideas I just had. Think the factory unlock mod could find find lots of users and I won't be able to execute it. I'm sure you have other plans but thx for reading my essay <3

I'm about to get an Elspeth campaign going - but afterwards it's time for a true underdog from the EMP lineup ;) Enjoy the game with 5.0, brother
sigmars_disciple 1 May, 2024 @ 12:00pm 
Wow, that's very cool actually!
Bro, we need more patches to make cool mods more useful, unrestricted and compatible....

You're doing Sigmar's work here! Speaking of which: Shoutouts to patchmeisters & innovators @chopchop and @IDon'tSpeakRussian! - maybe they see this one day <3

Pssst @Murray: If I was good enough with RPFM to do that on a whiom, I think I'd try to make a patch allowing other Empire factions to build Nuln-exclusive buildings - well, at least the Nuln Cannon Factory/Foundry or whatever it's called, maybe the Imperial College too. Thinking about a fully modded EMP camoaign, there'd be many cool options to expand scope (from Altdorf Zoo to regional Knight chapterhouses to an alt recruiting method to some Empire-specific locked units from Landmarks of Legends, Marienburg units....)