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Please clean up the contents of the "1.6/Assemblies" folder — you've included RimWorld's DLLs in your release.
Additionally, please fix the following warnings:
[code]Type ColonistBarColonistRedrawer probably needs a StaticConstructorOnStartup attribute, because it has a field MoodBGTex of type Texture2D. All assets must be loaded in the main thread.[/code]
(side note, all of my mods now properly show their requirements as asked)
https://ibb.co/bMb63nXM
You probably will need a patch to make it appear as intended