Stellaris

Stellaris

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Better Titan Juggernaut Colossus Limits - Azrael [3.11]
   
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7 May, 2024 @ 11:57am
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Better Titan Juggernaut Colossus Limits - Azrael [3.11]

Description
Description

This version is for Stellaris 3.11 compatibility and will not be updated. for the latest version of the game see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810681769

A fork of FGRaptor's mod by a similar name, which i updated to 3.12. This mod makes it so that larger fleet capacities can field more titanic vessels.

I like the balance FGRaptor struck between helping end a game that's already over but making sure its not over-powered.

1 Titan per 200 fleet cap
1 Colossus per 500 fleet cap
1 Juggernaut per 500 fleet cap

Save Game Compatibility
Should be fine to enable mid-run. If it doesn't look like its working give it a month.

Mod Compatibility
As this mod has to override the ship files, if another mod or patch changes anything for them, you may find values / costs or other things for ships being inconsistent.

KNOWN NOT TO WORK WITH NSC. we touch all of the same files. If there is enough interest i may reach out to the author and try to colab on a cross-compatibility patch

Files overwritten:
common\ship_sizes\00_ship_sizes.txt
common\ship_sizes\01_colossi.txt
common\ship_sizes\18_juggernauts.txt
common\country_limits\ownership_limits\00_ownership_limits.txt
common\country_limits\ship_of_size_limits\00_ship_of_size_limits.txt
This mod will be incompatible with mods that overwrite the same files. It should be compatible with almost everything else.