Arma 3
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E.P.S.More Exosuit Backpack Space
   
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Data Type: Mod, Server
Mod Type: Equipment
File Size
Posted
Updated
4.440 KB
12 May, 2024 @ 6:01pm
12 May, 2024 @ 6:20pm
2 Change Notes ( view )

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E.P.S.More Exosuit Backpack Space

In 1 collection by technonine
Nine's E.P.S.M Exomod tweaks
7 items
Description
This is a quick mod that takes the amazing E.P.S.M Exomod and increases the backpack space to 60lbs (for reference, the bergen has 48lbs carry space). The reason is that the exosuits take the backpack slot, and certain objects (eg launcher reloads) only fit in the backpack slot. As such this mod allows me to allow everyone in my unit to use the exosuits without forcing them to choose between survivability and carry capacity. Others are free to use the code in this mod as a base for their own tweaks to the exosuits. A reference back to this mod is appreciated but not required.

Ace loadout fix compatible version: E.P.S.More Exosuit Backpack Space (Ace loadout fix)
For use with the E.P.S.M Exomod Ace Loadout Compatibility fix
(dont use this version with the ace loadout compat as it wont work).


Note: I am not related to the original authors. E.P.S.M ExoMod is owned by PhטeŅîх and WebKnight. All credits go to them.

18 Comments
technonine  [author] 27 May, 2024 @ 5:01pm 
@ C12H4Cl4O2 you are absolutely right, managed to find the problem. For my sanity, move any further comments to the "ace loadout fix". I will have a look tomorrow at what causes some of these variants to be rejected by ace this time :) thank you for your patience communicating the issue to me!
C8H11NO2 27 May, 2024 @ 1:54am 
Well , I think I found the reason. Only the miticam model can be saved, but other models can't do that.
technonine  [author] 26 May, 2024 @ 4:37pm 
@C12H4Cl4O2 I tried this with myself and a couple folk from my unit, and for all of us the exosuits seem to save properly in the ace arsenal. Sorry man but it appears I cannot reproduce the issue you are describing.
C8H11NO2 24 May, 2024 @ 2:07am 
CBA_A3
ace
E.P.S.M ExoMod Remastered
E.P.S.M Exomod Ace Loadout compatibility Fix
E.P.S.More Exosuit Backpack Space (Ace loadout fix)
these are what i load ,and no effect
C8H11NO2 24 May, 2024 @ 1:53am 
@technonine,yes,I subscribed to all necessary.
technonine  [author] 23 May, 2024 @ 7:39am 
C8H11NO2 22 May, 2024 @ 5:59am 
@technonine ,I loaded the mod you mentioned, but unfortunately it didn't do anything, whether I loaded it alone or mixed with other mods. I indeed followed the instructions to uninstall all other related modules.
technonine  [author] 20 May, 2024 @ 6:19pm 
@C12H4Cl4O2 In other news, I found a fix to the loadout saving issue. See here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3251151400
technonine  [author] 20 May, 2024 @ 1:57pm 
@C12H4Cl4O2 Great find! Sadly this is an issue with the base mod so do leave a comment there. I do know EPSM is not necessarily made with ace compatibility first in mind.
C8H11NO2 20 May, 2024 @ 6:43am 
I find a bug : When I save in the ACE Arsenal while wearing the Exoskeleton, the Exoskeleton will not be saved, backpack position is empty by default.