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Exception loading def from file GeyserDrill.xml: System.ArgumentException: Could not find type named GGerom.Events.CompProperties_GeyserDrill from node <li Class="GGerom.Events.CompProperties_GeyserDrill" />
>brand new ones could also be possible with the use of a rare archotech item
I’ve made a standalone mod with a building for generating geysers — it’ll be out soon!
brand new ones could also be possible with the use of a rare archotech item
Below 50 - failed to create a geyser. From 50 to 95 - new geyser on the map, from 95 - at the place of the ritual.
I think it is possible specifically for Anomaly DLC to make spawn pit gate when ritual fails....