RimWorld

RimWorld

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Stuffed Floors
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
16.403 MB
13 May, 2024 @ 9:33am
11 Jun @ 7:17pm
3 Change Notes ( view )

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Stuffed Floors

Description
Unofficial update of Fluffy's Stuffed Floor.

Allows building floors out of stuff*.

Important

You can add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors added by this mod first).

Always make a back-up save before adding or removing a mod! There is a known issue when, under uncertain circumstances, it messes up existing natural floors.

Features

This mod does two things. First, using Architect Sense it provides a framework for modders to define their own stuffed floor types. Second, it uses this framework to create a number of new floors that are stuffed.

For players
Adds several new floors, and existing floors from Telkir's More Floors, CuproPanda's Extra Floors and Pravus' Fences and Floors in all types of stone, metal, wood.

Works great with other mods that add more resources, e.g. Minerals and Materials Kura's Extra Minerals, Extended Woodworking, Vegetable Garden and GlitterTech.

This mod also organizes and where needed, removes non-stuffed versions of the floors added by RimWorld, More Floors, Extended Woodworking, Minerals and Materials, GlitterTech, More Furniture, Vegetable Garden, and Floored.

Other mods can easily add more floors using existing materials, or completely new types of materials.

[h2For modders[/h2]
Adds a custom FloorTypeDef that derives from TerrainDef, and allows modders to create floortypes by setting a texture and a list of stuffCategories to generate terrain defs for. Removing now obsolete terrainDefs and/or architect categories is also easily handled. See GitHub for a guide on using Stuffed Floors in other mods.

Known issues

While this mod will happily generate more floors for any mods that add materials to the metallic, stony and/or woody stuff types, it only cleans up the floors added by mods that are explicitly supported. Any other mods that add floor types may appear as duplicates. If you encounter such an issue, please let the author(s) of said mod(s) know so that they can correctly set up their designator groups!

Powered by Harmony

License

As the original mod, this update is under MIT license.
29 Comments
Zairya 12 Jul @ 4:31am 
Hello ignis,
it looks like the VFE - Architect mod/patch here is causing vanilla stone types to be removed. I've browsed through some patches for stuffed floors and many floors get tagged as "obsolet" and that's likely the cause for this. Would you take a look please?
Obeliske 11 Jul @ 2:39am 
It's getting flagged IG as not 1.6 compatible?
Carabao 29 May @ 7:30pm 
I think I was able to narrow down a problem I was having and it was from this mod. I have roughly 300+ mods and this one was causing me problems with Biome Caverns. The problem Was actually from the debug log I had to disable and reenable all my floor mods and this one happened to be causing the issue on my debug log.
AVNlover67 3 May @ 3:37pm 
Making my game lag with I'm only using steel.
如梦清欢 20 Apr @ 9:35am 
there is one red error in main screen when used with Dragon's Stuffed Floors https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2889409248

Error in static constructor of StuffedFloors.Controller+Init: System.TypeInitializationException: The type initializer for 'Init' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object

here is the log
https://gist.github.com/HugsLibRecordKeeper/12f6dd448f519e2d3565f7b9b127c078
DragonKing 3 Mar @ 1:10pm 
@gRaveyard - the original stuffed floors mod removes the vanilla wooden floor through a patch or some such if I recall right.
Scorpio 21 Oct, 2024 @ 2:41pm 
WJSabey 21 Sep, 2024 @ 5:19pm 
Are you able to make the mod set the floors it generates to be paintable?
ignis  [author] 18 Aug, 2024 @ 4:34am 
No idea, I just updated this mod so I don't really know how it works.
gRaveyard 17 Aug, 2024 @ 7:12am 
@ignis
I can't find the basic wooden floor anymore, unfortunately. It's most likely a mod interaction, but before I try to solve the issue, is it maybe hidden within one of your replacements?