Dominions 6

Dominions 6

59 ratings
Earthrealm
10
3
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.600 GB
13 May, 2024 @ 10:39am
19 May, 2024 @ 10:52am
4 Change Notes ( view )

Subscribe to download
Earthrealm

Description
I immediately fell in love with Dominions and the connection between the lore and real-world mythology, but couldn't find a map that matched the nations to their real-world counterparts, so I made that my mission. 2 weeks later I can now present you this: Earthrealm. A 1200+ province map monstrosity.
All nations are assigned to their real-world counterparts.
Thanks the community on the Immersion Discord which helped me a lot with placing them at first.

This map features 1014 land provinces and 201 sea provinces.
I have designated 17 throne provinces.
The division of provinces was mostly due to geographical factors and not to modern national borders.
In general, this map is not intended to be political.

Current version 1.1
v1.1 Hotfix 2

Nation Starts:
-moved MA & LA Phlegra from 647 to 642
-moved EA & MA Machaka from 237 to 196
-moved MA Nidavangr from 1059 to 1044
-moved MA Vanarus from 1036 to 969
-moved EA & MA & LA Caelum from 614 to 607
-moved LA Atlantis from 1029 to 1024
-moved MA & LA Marignon from 844 to 856 (Hotfixed 16.May)
-moved EA Marverni from844 to 856 (Hotfixed 19.May)

Provinces:
-Province 218 fixed pathing (Forgot pathing)
-Province 377 fixed pathing (was connected to mainland, but not to the surrounding sea)
-Province 601 fixed pathing (was connected to Province 646. They arent even adjacent)

Map:
-made the map less green/less vibrant.
-fixed the winter map.
-fixed see through glitches on some coasts.
-fixed some "Black Spots" on the map (Hotfixed 19.May)

Thrones:
-changed the positions on some thrones to make the game a bit more spicy

Special thanks to Imban, Mormacil and wingren for helping me figuring out some more "in lore" positions and showing me errors I made.


Disclaimer:
At the moment this map ISN'T compatible with the "One Age" mod from Sombre, because of some Nations have the same Start Position in different ages. You will get an error message, if you try (Thanks to Imban for testing)

Planned:
-Full underground map.
-Fixing the terrain mapping.
54 Comments
Am'e 1 Jun @ 6:33am 
This map is fine, but needs a lot more caves and swamps, because some nations just can't cast their national rituals. Some nations just cannot go outside their spawn location, like MA Eriu can only access Eurasia if they overpower Man or have amphibian pretender. North America is sparsly populated, so is south-eastern Asia.
hyroller 13 Feb @ 12:16pm 
How many factions are needed for this map? Its massive.
Do they automatically spawn or do you have to set that up yourself?
GAMEPOD 44B1 3 Feb @ 11:47am 
Best world map so far it seems like
Racek020 28 Jan @ 12:44pm 
well its nice at all, but when i tried to play EA Nilferheim (sons of winter), i get spawned on 4 tiles inside ocean and couldnt even in winter move across ocean. This is devastating for me, cuz others can expand but i cannot
LustreLust 20 Jan @ 11:45am 
Very much enjoying this map! Made it easier for a newer player like me to get a grasp on the game.
Küken 22 Dec, 2024 @ 12:32pm 
There is a small connection mixup involving 629,633,640 . Good luck and thanks :cozynier:
Phukface 5 Nov, 2024 @ 1:34am 
Cant wait to see the underground map addition for this, I love the map and the idea that went into making it
Bonefather Leander  [author] 2 Oct, 2024 @ 2:15am 
@worst noob I can think about it. Have to look into it :>
Bonefather Leander  [author] 2 Oct, 2024 @ 2:15am 
@voroeg Yes it is and the problem is, because of that I have a real problem with the underground map ^.^" It blows my editor up. Literally
worst noob 19 Sep, 2024 @ 10:07am 
could you make a version with out forced starts cause it looks like a cool to play on