X4: Foundations

X4: Foundations

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Tweak NPC Faction Economic Thresholds
   
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21 May, 2024 @ 6:47am
27 Feb @ 3:13am
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Tweak NPC Faction Economic Thresholds

Description
Tweaks the NPC factions' economic thresholds and improves AI behavior to make economic activity more dynamic.
  • If ware production is insufficient, NPC station construction and expansion will become more active.
  • When constructing a station, the AI will first check if an expansion is possible. If not, a new station will be built.
  • If transport capacity is insufficient, NPCs will order more transport ships.

Note
To limit the number of stations, it is recommended to use the following mods alongside this one.
Module Limit Expansion
46 Comments
Neikotori 2 Mar @ 7:47am 
Queues for docking appear near those stations whose goods are in high demand and which have very few M dock slots for docking. For example, yesterday I decided to put a new large station and I suddenly needed several million batteries. And near the nearest three battery stations, large queues of merchant ships formed, because these stations had only one 1M6S dock module.
The same is true for some ore processing stations, silicon, etc.
Well, then we will play with such problems until Egosoft decides to improve the randomization of station construction. In any case, thanks for your mods, they really help to adjust the game to your style of play.
Schwarzemona  [author] 1 Mar @ 6:50pm 
今のスキルでは解決策は全く浮かばないので、私なら気にしないようにします。
ところで、ステーションの周りに浮いている輸送船は本当にドック待ちですか? 自分の環境だとドック待ちはあまり見られず、「市場の不足ウェアの補充」の船がウェアを購入するものの、販売先がなく船がステーションの周りで浮いているのがほとんどです。
I can't come up with any solutions with my current skills, so I would just try not to worry about it.
By the way, are the transport ships floating around the station really waiting to dock? In my game, I don't often see ships waiting for docking. Instead, most of the ships floating around the station are those ordered to "Fill Shortages." They purchase wares but have no buyers, so they end up idling near the station.
Neikotori 1 Mar @ 4:07pm 
I tested for 5-6 hours. In general, stations are completed with a random selection of dock modules, regardless of the size of the station. Therefore, if you do not completely prohibit the AI ​​from building the 1M6S dock module, then the original problem of queues will remain one way or another for all factions except TER and BOR. And over time, this problem will only increase. Here you either accept it and continue to play like this, or look for an opportunity to ban the 1M6S dock module.
Schwarzemona  [author] 1 Mar @ 6:59am 
確認ありがとうございます。ステーションのドック数はバニラではウェアの体積から計算されています。そのためステーションが拡張されるにしたがってドック数の要求数も増えていくのですが、1つずつ増えていくため1M6Sで拡張していくと思います‥‥3M6Sだけ使ってくれるようにできたらいいんですが、私にはわかりません‥‥
Thank you for checking. In vanilla, the number of docks at a station is calculated based on the volume of wares. As the station expands, the required number of docks also increases, but since they are added one by one, I believe it will expand using 1M6S docks... I wish I could make it use only 3M6S docks, but I’m not sure how to do that...
Caellach 1 Mar @ 3:16am 
i think every station that has the 1m6s dock module should have them replaced with the 3m6s dock modules.. cause ive noticed a rather large queues of m sized ship waiting for space at places with only 1m6s dock modules.. this is especially true with trade stations like the paranid trade stations..
Neikotori 28 Feb @ 8:29am 
I checked it in a new game. At all stations, at least 3 1M6S dock modules spawn. Or from 1 to 3 dock modules of different types, including 3M6S. That is, the minimum limit of simultaneously docking M ships is 3, which is not bad. I tested it for a couple of hours and did not notice any queues among NPC ships. Of course, I don’t know how it will be in the middle of the game or in the later game, when the number of ships increases, but it’s already better than it was.
I will continue testing in the game I’ve already started, I’ll see how the stations will expand. I hope it will work well. Because I don’t want to start a new game again xD
Caellach 28 Feb @ 4:53am 
nvm, found a mod that adds more wharfs and shipyards.
Schwarzemona  [author] 28 Feb @ 3:00am 
うーん、そのMODの作者にお願いをしたほうがよいと思います。
Hmmm, could you please ask the creator of that mod to add it?
Caellach 28 Feb @ 2:42am 
ohh, neat. I was only asking about those three cause I have mods that adds more sectors that has wharfs and shipyards for the argon and the Zyarth I think those two with those mods have 2 wharfs and 2 shipyards each.
Schwarzemona  [author] 28 Feb @ 2:37am 
いや考えてないです。おそらくfactionlogic_stations.xmlとgod.xmlを編集すればできるとは思います。
No, I haven't. Maybe I think it can do by editing factionlogic_stations.xml and god.xml.