Wildermyth

Wildermyth

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Expanded Humans: Themes Fixes
   
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21 May, 2024 @ 5:26pm
29 May, 2024 @ 8:24pm
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Expanded Humans: Themes Fixes

In 1 collection by Sincra
Cat wanted a pack
21 items
Description
Based on the following stale mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1961497189

(All Credit to the Original Authors and Please contact if you want to update the original mod, this is a temporary solution)

May work alone but recommend having both, the load order will place this set of fixes after the original mod.

Please include any bugs from the original that were not addressed in the appropriate discussions area.

Fixes:
- Overlapping Themes due to DLC additions.
- Scorpion tail not showing.
- Horn Child Onslaught not doing damage.
- Sylvan Onslaught not doing damage.
- Sylvan Wither-bolt not being usable/visible.
- Bull Onslaught not doing damage.
- Base game Omenroad Owl is no longer overridden by the Themes added one.

Ongoing Fixes:
- Typos

Changes:
- Morthagi Torso now differentiates between theme styles.
- Morthagi Head now differentiates between theme styles.
- Spelltouched appearance has been adjusted with intent to improve it later to be less glaring.
- Shadow appearance has been defaulted to game asset appearances.
- Sylvan horns now part of mutually exclusive transformation pair with the Heart. [See explanation EX1 below]
- Skunk head swapped to use custom assets by Cat, emotion states will be forthcoming soon.


Explanations:
--- EX1 START ---
Sylvan Horns were attached to the Tattoo head layer, but this layer is the start point of the transformation sequence.
Splitting it out to allow options required making another transformation in some way.
This has been done by adding the following two:
Heart and Horns (Skin slot) - Provides Sylvan Invigoration and Horns
Heart (Skin slot) - Provides Sylvan Invigoration

Taking either of these will make the other unavailable.
Existing characters will continue to have the Heart, if they had that. But horns will no longer be apart of the Tattoo layer.
--- EX1 END ---
Popular Discussions View All (2)
1
22 May, 2024 @ 10:57am
PINNED: Bug Reports
Cat
0
22 May, 2024 @ 1:17pm
PINNED: Typo Reports
Sincra
17 Comments
Sincra  [author] 31 May @ 1:09pm 
It's been a while since I checked in on these mods, @Dreams, last I remember it was done via a a sub-menu provided atleast one person can be transformed it should show.

If I get some time between everything else going on for me right now I can take a look!
Dreams 19 May @ 3:05pm 
I may be missing something, but I'm not seeing an option to buy themes with LP on the overland map. I've made sure I have the LP available, but the option never shows.
Ryusho Yosei 27 Jun, 2024 @ 11:05am 
@Sincra

Yeah that was it, Thank you >.<
Sincra  [author] 27 Jun, 2024 @ 10:39am 
@Ryusho Yosel & @WrenchInTheGears
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3276638025
I went ahead and fixed this one, hope it's the one you meant!
Sincra  [author] 26 Jun, 2024 @ 10:12am 
@Ryusho Yosel & @WrenchInTheGears
Cat and I do not use that mod, so we will need to experiment with it when we get time!
We would like to move on to making a pack of our own once Cat is happier with this particular fixes artwork additions, but I can take a look once we have checked that other one out.
Was it also a Wildermyth Expanded mod?
WrenchInTheGears 24 Jun, 2024 @ 10:18pm 
That was a separate add-on mod to the original of this one - Though, i would also enjoy being able to use weapons as a fully transformed hero. Either way, weather they upload a fix version of that mod, or integrate it into this one, they may not have time for currently.
Ryusho Yosei 22 Jun, 2024 @ 1:07am 
Could the hands being able to hold weapons be fixed again? IT really sucks when you have someone that had an artifact weapon, get a transformation because of say, a death event, and they basically loose their artifact 2 handed weapon and/or an offhanded artifact >.<
Draconiya 28 May, 2024 @ 10:08am 
Thank you, Sincra!
I've since figured out that the entire Sylvan reskin was an issue for me, so I went with the path of deleting that particular .json to revert that particular one to vanilla appearance.
Sincra  [author] 27 May, 2024 @ 7:20pm 
@Draconiya
I have added an alternate path to get the horns, it is now:
Heart and Horns (Skin slot)
Heart (Skin slot)

Taking either of these will make the other unavailable.
Existing characters will continue to have the Heart, if they had that. But horns will no longer be apart of the Tattoo layer.

I didn't add it to the head slot as the head slot is actually a pre-requisite to all other body parts and cannot be split in this way.
Sincra  [author] 27 May, 2024 @ 3:44pm 
@Draconiya, I see the issue. The Themes mod overrode the Tattoo with Horns instead of using the headslot.
I'll look into adding a new progression option for the head that is purely the horns, this will let you decide to have it or not, rather than being the starting point.
Cat has also mentioned replacing the horns with antlers to be more Sylvan aesthetic.