Wildermyth

Wildermyth

Expanded Humans: Themes Fixes
17 Comments
Sincra  [author] 31 May @ 1:09pm 
It's been a while since I checked in on these mods, @Dreams, last I remember it was done via a a sub-menu provided atleast one person can be transformed it should show.

If I get some time between everything else going on for me right now I can take a look!
Dreams 19 May @ 3:05pm 
I may be missing something, but I'm not seeing an option to buy themes with LP on the overland map. I've made sure I have the LP available, but the option never shows.
Ryusho Yosei 27 Jun, 2024 @ 11:05am 
@Sincra

Yeah that was it, Thank you >.<
Sincra  [author] 27 Jun, 2024 @ 10:39am 
@Ryusho Yosel & @WrenchInTheGears
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3276638025
I went ahead and fixed this one, hope it's the one you meant!
Sincra  [author] 26 Jun, 2024 @ 10:12am 
@Ryusho Yosel & @WrenchInTheGears
Cat and I do not use that mod, so we will need to experiment with it when we get time!
We would like to move on to making a pack of our own once Cat is happier with this particular fixes artwork additions, but I can take a look once we have checked that other one out.
Was it also a Wildermyth Expanded mod?
WrenchInTheGears 24 Jun, 2024 @ 10:18pm 
That was a separate add-on mod to the original of this one - Though, i would also enjoy being able to use weapons as a fully transformed hero. Either way, weather they upload a fix version of that mod, or integrate it into this one, they may not have time for currently.
Ryusho Yosei 22 Jun, 2024 @ 1:07am 
Could the hands being able to hold weapons be fixed again? IT really sucks when you have someone that had an artifact weapon, get a transformation because of say, a death event, and they basically loose their artifact 2 handed weapon and/or an offhanded artifact >.<
Draconiya 28 May, 2024 @ 10:08am 
Thank you, Sincra!
I've since figured out that the entire Sylvan reskin was an issue for me, so I went with the path of deleting that particular .json to revert that particular one to vanilla appearance.
Sincra  [author] 27 May, 2024 @ 7:20pm 
@Draconiya
I have added an alternate path to get the horns, it is now:
Heart and Horns (Skin slot)
Heart (Skin slot)

Taking either of these will make the other unavailable.
Existing characters will continue to have the Heart, if they had that. But horns will no longer be apart of the Tattoo layer.

I didn't add it to the head slot as the head slot is actually a pre-requisite to all other body parts and cannot be split in this way.
Sincra  [author] 27 May, 2024 @ 3:44pm 
@Draconiya, I see the issue. The Themes mod overrode the Tattoo with Horns instead of using the headslot.
I'll look into adding a new progression option for the head that is purely the horns, this will let you decide to have it or not, rather than being the starting point.
Cat has also mentioned replacing the horns with antlers to be more Sylvan aesthetic.
Draconiya 27 May, 2024 @ 7:42am 
For some reason the visuals for Sylvan's head piece, even with this fix, get turned into bull horns. I'd love to use the expanded theme but it looks so wrong whenever I have a sylvan hero in the campaign. :(
Sincra  [author] 25 May, 2024 @ 11:00pm 
@Lexi Should be fixed with that last patch!
Sincra  [author] 25 May, 2024 @ 7:24pm 
It's not intended, I'll take a look.
Lexi 25 May, 2024 @ 3:39pm 
Not sure if this is intended but the (omenroad) Netherowl pet is changed to a standard barn owl in the mod :(
Sincra  [author] 24 May, 2024 @ 9:08pm 
@RelentlessMercer It works fine without. I'll remove the requirements.
Sincra  [author] 24 May, 2024 @ 9:00pm 
Cat added the DLC tags, It may work without them since alot of it is custom assets from the original mod, but some of it may be dependant on the Armors and Skins mod. We'll do a check with the DLC disabled and get back to you!
RelentlessMercer 24 May, 2024 @ 4:09pm 
So you need the DLC for this?