RimWorld

RimWorld

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[AV] Sparkling jade
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Mod, 1.5, 1.6
File Size
Posted
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6.914 MB
25 May, 2024 @ 12:01pm
8 Jul @ 9:35am
10 Change Notes ( view )
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[AV] Sparkling jade

In 1 collection by Veltaris
[AV] Mods made by Veltaris
13 items
Description
This mod is about making jade more useful by giving it a fictional electric property as the main resource for tribals to maintain mechs which they might acquire.
Obviously it doesn't end with tribal technologies.



Added Research



New damage type: jade pulse waves
A jade pulse is a explosive shock wave which is used by some of the newly added buildings.
On hit it will cause the following effects:
  • stuns mechanoids
  • charges mechanoid energy cores
  • pollutes the area when charging mechanoids (can be turned off in the settings)
  • organics (but not anomalies) might get a heart attack or are brain shocked (can be adjusted or turned off in the settings)
  • might start fires in the area
  • this will not directly damage bodyparts



It will not go through walls, just like a emp granade, even though the visual effect will go through walls.
The visual effect can be swaped with a normal emp effect in the settings, this way it will only show effected cells, but wont be as pretty.

Soundeffects are better when used with the Royalty DLC.

Tribal mechtech buildings
The biotech building category is no longer locked behind electricity.





Added items





Added buildings








Added weaponry
Pulse weapons are variations of vanilla weapons (recourve bow, auto pistol & sniper rifle) with the chance to emp-shock on hit, but reduced damage and increased price.
These EMP-shocks will destroy shields just like any emp.







When used with [AV] Mechanoid Spots



- charging sockets require more previous research and building them requires an energy cell



Can this be safly added to an ongoing save?
Yes.

Can this be safly removed from an ongoing save?
Probably, but back up your saves, just in case.

Inbuild mod interactions:

CE?
Thats up to them.



Tribal mechtech is useless without a way to get mechs as a tribal!

I've made a whole mod about acquiring mechs called [AV]Mechanoid orbital traders. Don't get confused by the name, it evolved into acquiring mechs in general.

How do I get my mechs to a place where they can be recharged with pulse waves?
Mechs can be restricted by their allowance area.
This mod also contains a simple job for carrying a downed or out of energy mech to a pulse emitter / pulsing menhir, but it is far from perfect.
I would recommend to use this mod with some other mods which allows for better (or more automated) control of mechs.
Like [AV] Mechanoid Spots or WVC - Work Modes.

Why jade?
I didn't want to clutter the game by adding a new gem/stone and felt like I never used jade anyway.

How much energy is recharged when a mech is hit by a pulse wave?
It is not a fixed amount and depends on intensity of the pulse.
Rough estimates:
  • pulsing menhir: 1-12% (~6,5% on average)
  • pulse wave emitter: 1-10% (~5,5% on average)
  • pulsing crystal explosion: 1-45% (~22,5% on average)
  • other building explosions: 1-30% (~15,5% on average)

I've got feedback or ideas for this mod!
Please post it in the pinned discussion for feedback.

I've found a bug / got an error!
Please post it in the pinned discussion for bugs.



Me, myself and I.
Special thanks to the official rimworld discords modding-channel, the people running it and its precious search function.
Without this awesome community this mod would not exist.
Popular Discussions View All (2)
2
17 Jun, 2024 @ 6:52am
PINNED: Bug reports
Veltaris
0
25 May, 2024 @ 12:10pm
PINNED: Feedback & content ideas
Veltaris
28 Comments
Veltaris  [author] 9 Jul @ 6:46am 
@RealLifeHobgoblin
It should work in 1.6. I just updated it yesterday :)
RealLifeHobgoblin 9 Jul @ 4:57am 
The steam page says 1.6. Is this not yet compatible?
Andreas 6 Jul @ 11:49am 
Any plans for 1.6?
Kazeck 3 Feb @ 11:38am 
Pairs quite well with Rim Immortals or Ascension, as it makes for a Qi-tech feel.
SonOfNitrous 16 Oct, 2024 @ 8:18am 
Amazing idea!
Really cool mod
Thx man
Dr. Mantis Tobbogan M.D. 5 Oct, 2024 @ 9:45am 
Your mods are awesome, love the style.
LimeTreeSnake 6 Sep, 2024 @ 9:53am 
I really love your style and mods ♥
Bathory 9 Aug, 2024 @ 4:38am 
Awesome work, mate! I wanted a mod like this since Biotech, but was too lazy to actually finish making my own. Great stuff!

I can use this with Ashlands, Vanilla Races Insectors, and Vanilla Psycasts expanded for a Stormlight Archive themed playthrough.
VelxraTV 25 Jul, 2024 @ 1:06am 
Really good styling. I hope to see some more weapons or even jade grenades.
Veltaris  [author] 27 Jun, 2024 @ 9:54am 
@Deklatis
Probably, but I don't intend to go beyond jade with this mod.