Total War: WARHAMMER III

Total War: WARHAMMER III

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Dawi Gunpowder Units ( Vanilla 6.X ) ( MCT/TTC Support ) ( REQUIRES ASSET PACK )
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units
Tags: mod
File Size
Posted
Updated
2.155 MB
26 May, 2024 @ 11:53pm
25 Mar @ 5:48pm
45 Change Notes ( view )

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Dawi Gunpowder Units ( Vanilla 6.X ) ( MCT/TTC Support ) ( REQUIRES ASSET PACK )

In 1 collection by _D3rpyN3wb_
_D3rpyN3wb_ Working Mod Collection ( >>> Vanilla 6.X.X <<< )
21 items
Description
Originally posted by author:
---Before subscribing to this mod here are reminders---
>This mod use custom animations that is not meant for the dwarfs and the unit,
expect graphical glitches, clipping and animation twitching <
NOT LORE-FRIENDLY BTW

Recommended mods to use:
Guns, Smoke & Spectacle
Shorter Trails
-Immersion for Gun Units 😎
Additional Gunpowder Units for those who wanted more like Snipers and Repeaters :D

What this mod does:

- Adds 30 new ranged units with gunpowder guns and custom animation
- Adds 2 custom mounted options for Master Engineers
- 6 Ranged Units, 7 Weapon Teams, 6 Artillery, 3 Mounted Gunners (2 goats, 1 boar), and 8 War Machines.
- Including 6 Regiments of Renown
- Landships and Gromril Guard have their own Unit capacity

Engineer mount:

Skill Tree with Mount:

Pics of the Angklad-it Mount:



Unit Cards:
Ranged Units:


Mounted Units:


Weapon Teams:


Artillery:


War Machines:



Gromril Guard

- Uses Kislev's Pistol and Shield Animation (Kossars)
- Benefits from Ironbreaker Skills/Tech

Stonebreakers

- Uses Kislev's Pistol and 2handed Animation (Streltsi)
- Benefits from Miner Skills/Tech

Gun-Axe Wardens

-Uses Castellan Animation ( Chaos Dwarf Castellan
- Benefits from Ranger Skills/Tech

Gun-Axe Slayer Pirates

-Uses Castellan Animation ( Chaos Dwarf Castellan)
- Benefits from Slayer Skills/Tech

Storm Goats (Pistols)

-Uses Pistolier Animation (Empire Pistoliers)
- Benefits from Ranger Skills/Tech

Storm Goats (Cinderblast Launchers)

-Uses Grenadier Animation (Empire Grenade Outrider)
- Benefits from Ranger Skills/Tech

Ironhog Volleys

- Uses Outrider Animation (Repeater Outriders
- Benefits from Ironbreaker Skills/Tech

Hammerguard Fusiliers RoR

- Uses Ironsides Animation (Repeaters
- Benefits from Ironbreaker Skills/Tech

Zhufbarian Guard RoR

- Uses Dwarf Rifle Animations
- Benefits from Ironbreaker Skills/Tech

Zhufbar Rocketeers

- Uses ChaosRobie's modified crank gun animations
- Benefits from Irondrake Skills/Tech

Zhufbar Heavy Gunners (20mm)

- Uses ChaosRobie's modified crank gun animations
- Benefits from Irondrake Skills/Tech

Zhufbar Heavy Gunners (8mm)

- Uses GreenPhoenix'es modified crank gun animations
- Benefits from Irondrake Skills/Tech

Hailstorm Launchers

- Uses trollhammer animation
- Benefits from Irondrake Skills/Tech

Drakkfire Piercers RoR

- Uses trollhammer animations
- Benefits from Irondrake Skills/Tech

Thunderlobs

- Uses default Cannon Animation
- Benefits from Cannon Skills/Tech

Stormbolt Launcher

- Uses Helstorm Animatio
- Benefits from Bolt Thrower Skills/Tech

Ironstorm Battery

- Uses Helblaster Animation
- Benefits from Organ Gun Skills/Tech

Mountainbreaker

- Uses Cannon Animation
- Benefits from Cannon Skills/Tech

Rainfire Mortar

- Uses Cannon Animation
- Benefits from Flame Gun Skills/Tech

Rainmaker of Morgrim RoR

- Uses Cannon Animation
- Benefits from Cannon Skills/Tech

Angklad Barag M1 (Carrier)

- Uses Dreadquake Animations
- Benefits from Gyrobomber Buffs

Angklad Barag M1G1

- Uses Dreadquake Animations
- Benefits from Gyrobomber Buffs

Angklad Barag M1G2

- Uses Dreadquake Animations
- Benefits from Gyrobomber Buffs

Angklad Barag M1GX RoR

- Benefits from Gyrobomber Buffs



June 16 Additions:

Angklad Barag M2 (Rockets)

- Needs High King's Landmark
- Benefits from Gyrobomber Buffs

Angklad Barag M1G3

- Needs High King's Landmark
- Benefits from Gyrobomber Buffs

Angklad Barag M1 (Brewmaster's Beer)

-Gives Nearby Units HP (Toggle)
- Benefits from Gyrobomber Buffs

Endrinkuli (Combat Engineers)

-Deploys Common Turrets
- Benefits from Irondrake Skills/Tech

Endrinkuli of Zhufbar RoR

-Deploys Experimental Turrets
- Benefits from Irondrake Skills/Tech

Pics of Deployable Turrets:



June 29 Addition:
Angklad-it (Tankette)

- Benefits from Gyrocopter Buffs

Originally posted by Important Credits:
--------------------------------- Credits ---------------------------------
Thanks to Ole for his Asset Editor :D
Thanks to phazer for his QtRME
Thanks to the Modding Den for modding resources and stuff
>>>> https://discord.gg/2knZruwDn2 <<<

Thank you snek and GreenPhoenix for their amazing mods and assets that are used in the asset pack :D


FAQ

- SFO? Radious?
Anyone can edit the stats in my mod as long as it is a submod :D

COMPATIBILITY
-Should be compatible with anything, and of course with overhaul mods like SFO, needs a submod


Wanna support me for the developement of future mods?
You can donate me via Ko-fi or Paypal :D

Donate via PayPal or Credit Card[www.paypal.com]
Donate via Ko-Fi [ko-fi.com]

ALL OF THE ASSETS ARE MADE BY CA, I just edit, create variations, and modify the assets provided by them so thanks CA! :D

Leave feedback if I missed,bugged, or unbalanced something :D
Popular Discussions View All (3)
6
5 Jul, 2024 @ 12:59am
Submods
_D3rpyN3wb_
5
20 Jul, 2024 @ 1:25pm
A small request for an addition.
chubbyninja89 (TNB)
0
4 Feb @ 2:38am
Turrets
XIMIK
526 Comments
Geese Hater 22 Jul @ 1:44am 
I noticed that when playing belegar the Ancestor Master Engineer does not have the mount skill tree path(Dramar Hammerfist). Is this Intentional? Sorry if this is a FAQ
Jeanne Duck 17 Jul @ 10:02pm 
Oh ma god, Crazy ass Mod!!!
☢Insanias☢ 14 Jul @ 2:45am 
the M1G1 and M1G2 and brewmaster tank all show up in the recruitment pool twice, and the other tanks like the M1G3 and the barag m2 dont show up. similar happens with some ranged units too
Sköll 28 Jun @ 1:40am 
solved it, apparently you need to load this mod before the asset pack
Sköll 26 Jun @ 5:32pm 
currently causing crashes on startup
♥Darkini blessy♥ 8 Jun @ 3:14am 
Do the units have any Perks? I noticed their section where it tells you Anti-Large or Anti-infantry or Armored & shield is not displaying for me as wondering if they do or they don't since I am looking at other units as they have their own set of perks but for this mod displaying none or if not supposed to
RIDOX 5 Jun @ 5:04am 
unit invisible bro how i fixxxxx that bro ?????
嗷嗷 28 May @ 7:05am 
Artillery: 炮兵单位在招募一个以后 待招募的兵牌就会消失 是不是BUG?? 求改善
Dreadwolf 27 May @ 5:20am 
this is the dawi answer to the WWI Empire mod hehe