Garry's Mod

Garry's Mod

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ZS DarkForest
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Movie, Roleplay
File Size
Posted
Updated
594.626 MB
1 Jun, 2024 @ 12:46am
22 Feb @ 3:50am
15 Change Notes ( view )

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ZS DarkForest

Description
Not the full version of the map but it will be updated overtime map is 52% complete!


Map has:

RE LaserTrap
Custom Soundscape
Custom Textures
Fully pack in textures (no hl2ep2,hl2ep1 or css need mounted)

Future Updates:
Bigger House,Underground,Lab & basement.
Crypt Fully Complete
AI Nodes for NPC's
All bugs fixed



This map is for ZombieSurvival Gamemode! not sandbox! you can still play it on sandbox but some things may not work since some buttons or triggers only affect on zs


Map created date: 24 Apr @ 5:52pm 2024






Tags: DarkForest,Resident Evil,Laser Trap,zs,Zombie Survival,Crypt
Popular Discussions View All (1)
1
1 Jun, 2024 @ 1:59am
PINNED: Report bugs here!
CP Unit
6 Comments
CP Unit  [author] 18 Aug, 2024 @ 9:52pm 
@Automatin M99 I am currently doing other things I haven’t finished the aperture labs map yet and after will work on Arbeit2
Automaton M99 11 Aug, 2024 @ 4:59pm 
Hey are you still doing those EZ2 maps? I've been trying to get the ones I need into Hammer so I can somehow get them to work in Gmod. How did you get them in Gmod? I'm not Hammer savvy so I'm doing my best with whatever I got.
CP Unit  [author] 18 Jul, 2024 @ 2:30am 
@rapscallian I've fixed the last textures that was missing and built Cubemap however i don't use mat_specular 1 since it kinda annoys me. Which is reason why some props you may see are lit
worm 16 Jul, 2024 @ 8:03pm 
very very nice! its kindof odd because some models are fully lit, and alot of the textures in the house have missing textures
also those unopenable doors that have content behind them
chapaev_85 1 Jun, 2024 @ 3:23am 
:physgun: Contruction complete
alexlow0831 1 Jun, 2024 @ 1:52am 
Amazing work