Garry's Mod

Garry's Mod

ZS DarkForest
6 Comments
CP Unit  [author] 18 Aug, 2024 @ 9:52pm 
@Automatin M99 I am currently doing other things I haven’t finished the aperture labs map yet and after will work on Arbeit2
Automaton M99 11 Aug, 2024 @ 4:59pm 
Hey are you still doing those EZ2 maps? I've been trying to get the ones I need into Hammer so I can somehow get them to work in Gmod. How did you get them in Gmod? I'm not Hammer savvy so I'm doing my best with whatever I got.
CP Unit  [author] 18 Jul, 2024 @ 2:30am 
@rapscallian I've fixed the last textures that was missing and built Cubemap however i don't use mat_specular 1 since it kinda annoys me. Which is reason why some props you may see are lit
worm 16 Jul, 2024 @ 8:03pm 
very very nice! its kindof odd because some models are fully lit, and alot of the textures in the house have missing textures
also those unopenable doors that have content behind them
chapaev_85 1 Jun, 2024 @ 3:23am 
:physgun: Contruction complete
alexlow0831 1 Jun, 2024 @ 1:52am 
Amazing work