RimWorld

RimWorld

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Medieval Sanguophage
   
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5.977 KB
1 Jun, 2024 @ 7:37am
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Medieval Sanguophage

In 2 collections by AwesomeKateFace
Scenarios Collection
12 items
Medieval Mod Set (1.5)
256 items
Description
A lone sanguophage preparing to start a new kingdom, along with their trusted thrall and a ruined castle.

From your blooding, years passed. Alone, and wretched, you wandered, ashamed and cursed. Yet there was no death for you, only the death you gifted in your wake.

You learned to survive and thrive; with time on your side, your skills and knowledge grew. In those darkened years, you became a shadow in the night, preying upon the unsuspecting, taking only what was needed to sustain your unholy existence. Villagers spoke of you in hushed tones, filled with fear and reverence and condemned you as a demon, a blight upon the land. Yet none could catch you…

Verily, time brought you to another, seemingly trustworthy and eager to join your ways. Bound by blood and loyalty, they served you faithfully. Together you seek a place to reign supreme, free from those who sought your destruction.
After all, this kingdom will need fresh blood.The ancient rites of your kind will be reborn, with the moon your herald, and the night your ally.

The sanguophage reigns will be unchallenged.

Start with:
-Silver x1000
-Pemmican x250
-Hemogen pack x30
-Basic component x10
-Wood planks x200
-Steel ingot x200
-Steel longsword x2
-Some research unlocked

Map contains:
-Ruined Castle

[ko-fi.com]
10 Comments
AwesomeKateFace  [author] 12 Jul @ 7:56am 
@TTV I will look at updating it, its 1.5 currently
RingoKingDingo 9 Jul @ 11:50am 
I might be crazy but this mod doesnt work for me it always says wrong version of the game and doesnt show up
Moogle 18 Jun, 2024 @ 4:43pm 
Ahhh alright! The starting castle is what i wanted tbh haha, might just have to edit one in while i'm starting then haha. Ty!
AwesomeKateFace  [author] 18 Jun, 2024 @ 5:27am 
I am pretty sure that it won't. Of if it does, that there will be errors.
This scenario is based on Sanguophage scenario that comes with the Biotech DLC (just altered to work with Medieval Overhaul) so you could use that. That Biotech scenario doesn't have a starting castle, as that part of Medieval overhaul's assets.
Moogle 17 Jun, 2024 @ 6:15pm 
Will this work without medieval overhaul? Was hoping to start with it and just not have the additional items added by the mod?
AwesomeKateFace  [author] 6 Jun, 2024 @ 12:45pm 
It should be, but please bear in mind that the other mod authors will have put if not compatible with the two required mods. It's not something I've used personally, so it shouldn't be effected as this was made with just the two mods installed. If you find anything, I anything I imagine it should be resolved by load order. As a scenario, a new game is required so any issues will be immediately apparent.
yahikopimiento3 6 Jun, 2024 @ 7:43am 
is it compatible with sangophages vanilla extended?
AwesomeKateFace  [author] 6 Jun, 2024 @ 1:54am 
No it doesn't require Anomaly. As I do not own that expansion, I am unsure if the two required mods conflict with Anomaly. I run this with my medieval mod collection and biotech only.
Billo J Dahka 4 Jun, 2024 @ 11:28pm 
Does this require Anomoly aswell? i get errors about anomaly content whith this mod
rexersc 1 Jun, 2024 @ 3:48pm 
thank u thank soo much
<3
:steamthumbsup: