RimWorld

RimWorld

82 ratings
Mercenaries For Me - Continued
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.484 MB
3 Jun, 2024 @ 10:40am
22 Sep, 2024 @ 8:03am
11 Change Notes ( view )

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Mercenaries For Me - Continued

Description
[github.com]

Disclaimer: I'm not the author. This is the continued version of the original mod

Original link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1832318107


I made some updates to make it SOS2 compatible
Popular Discussions View All (1)
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20 Jan @ 6:42pm
debug output when clicking on rented merc that does not arrive on map
LZIM
76 Comments
Safety Inspector 9 Jul @ 5:55pm 
can you add the ability to change the values of how much a merc costs to buy, I fr wanna make a army but dont wanna pay a recruit like 400 per quantum when they shoot like shit
Ionfrigate12345  [author] 18 Jun @ 2:20pm 
This mod I wont update to 1.6 for now, for SOS2 seems o7 because of Odessy, making compatibility code changes useless. Also I still have no idea how to make similar compatibility changes for Odessy having similar elements of spaceships.

I myself will buy Odessy for sure, then I will see how to make a "clean" upgrade from 1.4 to 1.6 by skipping this 1.5, then add Odessy space map compatibility. It may require major code change so the update wont happen in one day or two after Odessy release.
LostDragon7 🐲🐉 6 Jun @ 9:37pm 
Alright so update on mercenaries never arriving, I finally found the issue for me it seems. The USFM faction necessary for mercenaries to arrive from never actually generated for my colony, even though it should have. Or it did and something broke and it disappeared. Something happened to it, clearly.

Using another mod, Vanilla Expanded Framework, I was able to add "missing" factions which includes possibilities like "Nudist tribe" if you didn't add them during world generation. I was able to force it to spawn the USFM faction, which is said was required by this mod (fancy that!).

I can finally get mercs to arrive. If they never arrive for you, this might have happened to you and the faction does not actually exist. The null exceptions were a nightmare to dig through and didn't help make anything clear. But now I seem to be good. :steamthumbsup:
玄子Awuwa 1 Jun @ 2:34am 
感谢dalao:steamhappy:
LostDragon7 🐲🐉 22 May @ 9:41pm 
Something broke for me at some point. Arrivals get stuck at 0 hours remaining, and pawn generation errors flood the log. I've spent hours digging through errors (mostly null references, no instance of an object when trying to generate a pawn) and logs trying to locate what the actual issue is, with no luck.

Other things function, like renting my guys to make money, but I quite suddenly became unable to rent or buy people, no matter the race.
Vartarhoz 10 May @ 6:27am 
They also shouldn't require Recreation like ideology. They are here to work and get paid.
Vartarhoz 3 May @ 10:31pm 
This mod shouldn't propagate their ads when there is no COM console.
hardbrocklife 5 Mar @ 4:56pm 
You guys missing body parts, check the github because I think the cybernetic Mercs use limbs from other prosthetics mods, or your prosthetics mods could be cause the limbless dudes.
Hanms 27 Jan @ 4:46pm 
Umm,, when I reload the game, the mercenaries have ideologies..
深海水母灯 25 Jan @ 9:09pm 
真相了!解锁微电子科技后就可以用了!