RimWorld

RimWorld

488 ratings
Door Clearance Continued
2
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.013 MB
4 Jun, 2024 @ 2:31pm
19 Jun @ 12:40pm
3 Change Notes ( view )

Subscribe to download
Door Clearance Continued

Description
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965544918
Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!



Original Description

A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as those caused by butchering, milking animals, or stripping prisoners.

FAQ
Q. Isn't this just DontBlockDoor? What's the difference?
A. Yes, the two mods set out to accomplish the same thing. As a fan of that mod myself, the original plan was to submit some performance optimizations to its author. However, after digging into it, building the mod from scratch with a different technical approach seemed to be the way to go instead.
This version here aims to accomplish the same goal with fewer patches and without touching any ticking methods to minimize harmony overhead.

Compatibility
  • This does not touch your save file and can be added or removed any time.
  • Should be compatible with any door-adding mod.

Credit
  • tikubonn: For the original concept of this mod which has been serving the community well since 2019. Countless chicken jailbreaks were prevented thanks to their efforts.
32 Comments
Fralee 21 Jul @ 6:27pm 
Ive had an issue with prisoner areas... i have had my paws drop them in the doorway leaving the door wide open and have had to manually move them to a bed so other prisoners don't escape

also had a caravan hang out near the door and animals keep the door open as well, this also caused prisoners to escape
Kassian 18 Jul @ 9:33pm 
Side note, i do NOT have storage zone on the door tile
Kassian 18 Jul @ 9:33pm 
Seems to not be working, colonist randomly threw a gun on the floor of the freezer door lolllll
19xglllli 16 Jul @ 2:09am 
Does not work
Genaeve 13 Jul @ 4:17pm 
Thank you.
Cranberry 13 Jul @ 12:14pm 
Yes guys, putting a stockpile zone in your door will block it open. Just dont do that..
Glottis 13 Jul @ 8:23am 
Hey, does this work for anyone? I tried it last patch and this one, but in both cases overflow still blocks the doors all the time. I can't tell if it's even having any effect at all?
Suff 13 Jul @ 5:40am 
I have many mods, Door Clearance Continued worked with them in 1.5, but in 1.6 the pawn inloads the deselected items from the storage zones to the adjustment door
Lunacae 13 Jul @ 2:23am 
(forgot to add that i did test this with no mods other than harmony enabled and a new colony, so its not a mod compatibility issue)
Lunacae 13 Jul @ 2:09am 
Does not work with 1.6 and odyssey, at least it does not work if you have a storage zone under the door, they will happily block the door open if there is a storage zone underneath it. I thought making door tiles invalid means nothing gets placed there no matter what?