Hearts of Iron IV

Hearts of Iron IV

50 ratings
Hyper Expanded Political Overhaul (RT56)
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169.191 MB
9 Jun, 2024 @ 6:55am
19 Apr @ 12:21am
24 Change Notes ( view )

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Hyper Expanded Political Overhaul (RT56)

In 1 collection by Devious Dash
Dashie's Expansive Expansions
7 items
Description



The Road to 56 Submod version of HEPO!

Ever get tired of watching your political power go up? sick and tired of drowning in the stuff mid-late game? then this is the mod for you! I have combined a slew of expertly-crafted mods (which I shall link below) to make a mod that contains tons of different ideas, GUIs, a few quality-of-life changes, and other things of the sort!



Link to the DMO Counterpart:

Link to the Vanilla Version:

Link to the Equestria At War Version:

Link to the Kaiserredux Version

A possible TNO, Kaiserreich, MD, and red flood version will come soon (Hopefully!)



Thanks to the Following Translators:
url=https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3274286267&tscn=1720151394] Simplified Chinese [/url] - willamjstone,核动力浅水重炮舰,
Russian - Bang-Master 2000, ExDo


Im always open to translations, so if you speak a language that isn’t included, please consider making a localization I can implement!




Additional Effects: RE-loaded for the Advisor Slot

Better Laws and Policies

BlueMoonTR's National Ideas GUI

BlueMoonTR's New World Order

Landlord

EU4 Style Ideas

Expanded Continuous Focuses

Continuous Focuses Hyper-Expanded

Modifier Icons

HOI4 Loot Crates

National Ideas

Ultimate Ideas Pack

Auto-Queue Construction

State Transfer Tool

Player-Led Peace Conferences

Hearts and Minds

Better Manpower Modifiers

Better Economy Modifiers

Money Mod Updated

World News

Better Mechanics : War Exhaustion

Espionage Reworked

World War Hold 'em

Tic-Tac-Toe
Popular Discussions View All (1)
19
26 May @ 4:35pm
Bug Reports
Devious Dash
78 Comments
Wurstmeister 3 Jul @ 2:58am 
Way too much research bonus.
Devixian-Firehawk 15 Jun @ 6:42pm 
So something I've noticed with this and the vanilla version (haven't played the kaiser version yet so cant say), is that the AI never seems to move up in taxes or upgrade their army laws, so they're always at the lowest tiers for their army laws which tends to create a rather stupid easy game. If you could make the AI prioritize that more, or give the players an option to just have the AI start with the max military laws so they dont have the frankly crippling buffs, I would be so damn grateful.
Bill Equalizer 8 Jun @ 8:53am 
Перевод не полный. Думал сам допилить, но там такой безумный бардак, что легче просто отказаться от использования этого мода...
003skar98 19 Apr @ 6:21am 
ok, but it doesnt help much having such a complex mod and then having the most important pillar of economic buffs and debuffs be a straight line of bad to good, im pretty sure anyone who installed this mod wants to have to make tough decisions like, keeping the buffs of civilian economy a little longer or going straight to war economy... without it its just, civilian = bad, total war = good
Devious Dash  [author] 19 Apr @ 5:45am 
oooh, I forgot to mention I think I got rid of that to help keep the mod easy to manage. Im pretty sure you can subscribe to it separately and it'll work
003skar98 19 Apr @ 5:40am 
no, i mean the "Better Economy Modifiers" mod is not taking effect
Devious Dash  [author] 19 Apr @ 5:38am 
you mean the money mod?
003skar98 19 Apr @ 5:30am 
Its seems that the:

Better Economy Modifiers

buffs and deffs are not taking effect!

please fix it
its a very important part of the game
Switching Doom 19 Apr @ 12:56am 
is there a way to translate it into german? maybe with chat gpt or smt :aunope:
Torreka 26 Mar @ 12:16pm 
oh okay!