RimWorld

RimWorld

238 ratings
Progression: Hospitality
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.789 MB
10 Jun, 2024 @ 12:02pm
8 Jul @ 3:20pm
16 Change Notes ( view )

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Progression: Hospitality

In 3 collections by ferny
The Progression Modpack | Ferny (1.4)
643 items
The Progression Modpack | Ferny (1.5)
914 items
The Progression Modpack | Ferny (1.6)
408 items
Description













Reorganizing mods into the Amenities category.
• Cash Register - Ferny
• Hospitality: Vending machines - Ferny
• Biomes! Fossils - Ferny
• Museums - Ferny
• Hospitality: Casino - Ferny
• Medieval Overhaul - Ferny
• Aquariums! - Ferny

FAQ
  • Save game compatible? | Should be basically fine. If you add it post research, then things'll just be a little wonky in terms of progression but you should be fine in terms of like the fabric of the game itself.
  • Does this mod require anything? | Nope, it runs off of conditional patches when the mods listed are detected.
  • Some stuff isn't in the category! | Use Drag-Sorting to move anything I didn't include.

Credits
  • Thank you to the fantastic MewnGoddess, who originally made Cash Register Retexture which the art for the napkins and Merchant Box came from.

Compatibility
  • Architect Icons, adds a new icon
  • Anything in my fernworld modpacks
  • Practically any mods. This is just patches.
  • Incompatible/weird with Cash Register Retexture, that mod's entire function is overwritten by this mod.


[ko-fi.com]


[discord.gg]
tags just in case: hospitality, museums, fossils, cash register, vending machine
107 Comments
ojsauce 9 Jul @ 2:22am 
HELL YEAH UPDATE

NOW I CAN LIVE OUT MY DREAMS OF DOING MY REAL JOB IN MY FAVORITE FAMINE SIMULATOR AGAIN
ferny  [author] 5 Jul @ 8:06pm 
v15 - updated to 1.6
Mr. Guy 25 Jun @ 7:18pm 
I've been having a consistent problem where only the basic retail research project is showing up, even when I have no other mods installed
ferny  [author] 28 Apr @ 3:32am 
@PrismaticRebirth Will jot down, thanks for reporting
PrismaticRebirth 26 Apr @ 8:40pm 
I seem to get a 'Duplicate XML node name researchPrerequisites' error when using this + Progression: Core. The game itself still seems to run just fine, so this would be low priority, but it would be nice to have a clean error log.

https://gist.github.com/HugsLibRecordKeeper/72320d90caf97fe579ce6f7d5f4bb5b8

Thank you for your hard work! Sorry if I missed this being documented anywhere.
ferny  [author] 22 Apr @ 4:43pm 
@estrogenesys Don't use that mod then
estrogenesys 22 Apr @ 3:49pm 
when using Progression: Hospitality, things on the "Vending Shelf" are hidden, i believe it is because of "Hospitality Vending Machines Adaptive Storage Patch" that hides things in vending machines so they don't appear on top of them.
ferny  [author] 13 Apr @ 12:18pm 
v14 - category patch for Aquariums! (unreleased mod)
ferny  [author] 30 Mar @ 11:13pm 
@bryn Ovem Will look into
bryn Ovem 30 Mar @ 10:37pm 
Hi! I get two red start up errors while using this mod with Museums.

XML error: Duplicate XML node name researchPrerequisites in this XML block: <ThingDef ParentName="BuildingBase"><defName>Museums_Barrier</defName><label>museum barrier</label><description>Barrier to restrict access to museum

https://gist.github.com/HugsLibRecordKeeper/7e07db586f0af8e6598a4684f2dd0441