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This alone is one issue, but another one is that it doesn't actually play them for long. In the Music Debugger dev-mode menu, something called Fadeout Progress only has a 10 second period for each song before it essentially resets and plays a new, separate song instead from the mod. I'll see if I can poke around on my own to fix it by comparing it to a working soundtrack like the Glitterworld one, but it might take some time for me to glean anything from comparing the two.