Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

32 ratings
Project Never Alone 2.0 - AI GAMEPLAY BOTS (BFE, TFE REPLACEMENT)
   
Award
Favorite
Favorited
Unfavorite
Game Mode: Cooperative
File Size
Posted
Updated
48.267 MB
24 Jun, 2024 @ 2:40am
9 Jun @ 10:31am
3 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Project Never Alone 2.0 - AI GAMEPLAY BOTS (BFE, TFE REPLACEMENT)

Description
Improved and readjusted AI Gameplay Coop Bots for TFE, BFE Campaign
Changes how Bots perform, behave when they're spawned in a supported level

FEATURES
-Bots lead the way
-Bots try their best to behave like human players
-Bots collect most items in TFE, BFE levels
-Bots behave more like human players
-Bots depend on themselves and player (not always)
-Bots precisely adapt to any situation (just as long as they don't get in each other's way
-Full TFE, BFE Custom Level support (For best performance of bots, it is advised to make a Custom Gametitle for your TFE or BFE Project and then apply PNA Bots)
-A nostalgic feel of good old 16 Player Chaotic Sessions


[/b][/b]
(RECOMMENDED PLAYTHROUGHS)
Host a private Multiplayer Session from TFE or BFE Campaign and choose Enemy Strength Multiplier to like 100% or 200%
Since bots mince enemies like it's nothing and it may make your playthroughs short

KNOWN ISSUES
-Bots do not die (They can only die in Custom Game Titles. (Only noticed within Serious Editor tool simulations and not within the main gameplay
-Locked Doors sometimes ignore Bots, even if the key is collected (Player involvement is needed)
-Bots do not go after certain secrets (To prevent them from idling once the secret is complete, I've made bots to ignore certain secrets to prevent them standing still)

ABOUT PROJECT NEVER ALONE
Project Never Alone is a modification for Serious Sam series that allows you to fully beat all levels together with your AI Buddies. At the time of writing, only TFE and BFE is supported that is fully integrated for use of Advanced Coop Bots. It also contains a resource files for Modders to use for their projects. If you do plan on adding bot support of PNA, it is heavily advised to create a Custom Game Title of your BFE or TFE Preset. Otherwise you may experience a lot of this Engine's bugs that are only patched on Serious Sam 4 and Siberian Mayhem.

CLICK ME FOR A VIDEO GUIDE ON HOW TO SPAWN THEM IN
YOU CAN SUPPORT ME BY RATING THIS PROJECT UP! Thank you and Enjoy[/b][/b][/b]
18 Comments
Dizellfest  [author] 14 May @ 4:39am 
@Shockwave Thank you!
Shockwave 14 May @ 4:12am 
I see. Well amazing mod brother. The bots feel so human now.
Dizellfest  [author] 14 May @ 2:53am 
@Shockwave I did some changes to this mod. I've only replaced BFE Campaign level's certain AI Navigation Points. This mod will work with every Custom map, just as long as the creator included Bot navigations and chapters. This mod won't work however, if there is another mod that replaces GlobalParameters of the Game Title. If BFE Enhanced was made with navigable markers for the bots, then it will work. Just the results might be off putting (I assume Bot markers weren't touched and were left as is "Vanilla")
Shockwave 14 May @ 2:40am 
So this mod doesn't work with other BFE campaign overhaul mods correct? Eg BFE enhanced. Since this mod acts as a replacement for regular BFE, the advanced bots ai wont take effect in BFE enhanced or any other BFE campaign mod overhaul.
Greenth-Mac 13 May @ 2:17pm 
I should find the time to try it.
Dizellfest  [author] 10 May @ 11:46am 
New Update is out! It guarantees a lot more stable experience and better guarantee that it actually loads in and works. Feel free to check out this project's Change Log in the Workshop's page. Enjoy.
Dizellfest  [author] 1 Sep, 2024 @ 10:28pm 
@Cuddles Tested both on Steam Deck and PC. All works fine. It's quite odd that it does not work for you. Perhaps lets runs some basic check ups to find the culprit.
1. Make sure you run Moddable Session
2.Ensure you only have only this one mod enabled.
3. Resubscribe and restart Steam.
4. Make sure the mod is actually enabled.
5. For critical check disable all mods and only enable Project Never Alone.
6. Ensure you're hosting Private Network Session
7. If played in Singleplayer make sure you do not load saves.
8. If it happens whenever you die in game take note if the AI Breaks or not, if so play with God Mode and see if they still break.
That's all i can come up with. I am terribly sorry for any inconvenience. Most people say it all works fine. Let me know if i can assist you further.
Cuddles 1 Sep, 2024 @ 12:06pm 
@Dizellfest "Default Vanilla bots will only stay in place, follow and collect items that are within player's range." that is what happens on broken wings, they just gave the default behaviour by just staying with the player, i even spawned in one of the default serious sam bots (blue bill) and he gave the same behaviour. I did play one more level after i did "no place to hide" and i believe the bots went back doing default behaviour. it's like some levels the changes are visible e.g the bots spawn and run off together without the player or they don't change and stay with the player and only follow them.
Dizellfest  [author] 1 Sep, 2024 @ 2:26am 
@Cuddles Interesting. Hmm... To be honest their changes should be noticeable immediately. And if not make sure you do not have additional mods that replace or do any changes to BFE Campaign. Some additional info would be nice on what kind of issues you're experiencing.
If you do not move from spawn they will continue without you. If too far away they will either navigate back or will teleport to you.
Default Vanilla bots will only stay in place, follow and collect items that are within player's range.
The reason your level ends is either you were lagging too much behind the bots so they reached the end without you or issue occurred thus bots teleported inside the ending area.
To truly start tackling these issues i need more information like, did you notice them teleporting too much? Did they stand still for quite a while? Do they had odd behaviors? Which area they started misbehaving? Sorry if you had troubles with the mod, and thank you for the comment.
Cuddles 31 Aug, 2024 @ 2:21pm 
ok i think the mod is working as i've just go onto "no place to hide" and spawned 3 bots and they've just killed all the enemies with me not having moved from spawn. There must be something with broken wings that the bots don't like