Victoria 3

Victoria 3

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Paradox Bug Fix for 1.9
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589.728 KB
28 Jun, 2024 @ 10:21pm
19 Jun @ 1:27am
12 Change Notes ( view )

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Paradox Bug Fix for 1.9

In 1 collection by dragon-archer
Dragon Archer的mod
2 items
Description
Paradox Bug Fix
Features
  • Fixed 50+ bugs in all kinds of game files
  • Updated frequently for latest fixes
  • Boosted performance due to massively reduced error logs
  • Special fixes for the localization of Simplified Chinese
  • Compatible with all other mods
Placement order

This mod can be placed at any order to function and is safe to be overwritten by other mods, but it's recommended to place it on top of all mods, in case other mods may be affected and/or corrupted
Supported languages

All languages are supported, with special localization fixes for Simplified Chinese
Some localization fixes are also available in English
List of fixed bugs

  • common/
    • character_interactions/00_character_interactions: Fix scope errors
    • character_templates/country_prg: Fix triggers for PRG_juan_silvano_godoi and PRG_rafael_barrett
    • diplomatic_actions/
      • 42_subjects_request_market_control: Hide Request Market Control for market owner
    • ideologies/
      • Fix a trigger for Radical ideology (NOT -> NAND)
      • Add missing law stances for Modernizer
      • Correct agitator check for Enlightened Royalist
      • Correct agitator weight for Enlightened Royalist and Humanitarian
    • journal_entries/
      • Enable AI countries to activate & complete techonology JEs
      • Fix Opium JE as Opium Plantation is NOT a potential resource
      • Hide The Acquisition of Alaska if you already owns Alaska
      • Invaliadate lobby JEs if the relevant lobby is disbanded
    • laws/
      • Fix state religion changes for Atheism related laws
      • Fix scope errors in slavery laws
    • modifier_type_definitions/
      • Make interest_group_ig_armed_forces_approval_add have 1 decimal to keep in line with similar modifier types
      • Make power_bloc_income_transfer_to_leader_factor a percentage
    • objective_subgoals/01_subgoals_player_objectives_egalitarian: Remove non-exists scope slavery_objective_target
    • parties/: Fix several from_serfdom triggers
    • script_values/
      • Fix liberty desire display
      • Increase the reduction of East Indies from 0.2 to 0.5
      • Correct ig_commander_leader_chance_mult
    • scripted_buttons/00_colonial_administration_buttons
      • Create vassal instead of colony for unrecognized countries to avoid auto-independence
      • Check only direct subjects when expanding colonial administration
    • scripted_effects/
      • Cleanup variables instead of setting it to no
      • Fix calculate_caudillo_progress calculation
    • scripted_triggers/
      • Fix typo in is_brazil_northeast_state (correct STATE_PAUAI to STATE_PIAUI)
      • Check for the existence of scopes in ai_has_enact_weight_modifier_journal_entries
      • Check for the existence of ruler in chinese_manchu_queue_hairstyle_character_trigger
  • events/
    • american_civil_war/acw_events: acw_events.3 should be restricted to USA-owned Mexican states
    • brazil/
      • coffee_with_milk: Check for scope existence & fix typo in coffee_with_milk.6
      • pedro_brazil_events: Correctly save isabel_scope in pedro.12
    • expedition_events/niger_river_expedition_events: Avoid improve relation with your own country in expedition_events.130
    • law_events/slavery_laws: Fix a trigger in slavery_law_events.7 (NOT to NOR)
    • german_unification: Allow forming NGF and SGF as principality or below
    • oil_rush_events: Avoid permanent funding oil pipelines in oil_rush.4
    • red_scare_events: Fix scope error in red_scare.14
    • victoria_events: Check for the existence of c:HAN
  • gfx/map/city_data/city_types/french_city.txt: Let France use the generic company headquarters
  • localization/: Fix the rank in POWER_BLOC_COHESION_WORST_INFAMY (English and Simplified Chinese)
Note for modders

You're welcome to integrate part or all of this mod in your own mod
For modification details, most modifications are marked with #PBF, and you can always compare the file with the vanilla one to find the difference
Plus, it's intended to overwrite the whole vanilla file instead of creating a new file starting with zz_ in this mod, as it only fix bugs and should simply be replaced by other mods that actually change the content
Credits

Thanks CaesarVincens[forum.paradoxplaza.com] and 茶锈 for providing many Paradox bug clues
My other mods & tools

  • GDP Ownership Display - Display GDP ownership ratio at home and abroad on country panel
  • Paradox Highlight - A VS Code extension that provides syntax highlight for Paradox Games
65 Comments
292530383 1 Jul @ 8:12am 
@天穹 我也遇到了 在你那边是百分百出现吗
天穹 28 Jun @ 8:32am 
发现一个公司殖民特许的bug 就是当公司殖民好一个地块后他会直接独立为新的国家 跟本国没有任何外交关系 而且会夺舍本国统治者 请问这个能修吗
ou-fire 25 Jun @ 7:29pm 
请更新,已经到1.9.3了
中单天才 24 Jun @ 2:59am 
有一个bug是自给农就业后不会根据之后的职业选择利益集团,而是继续支持农民,比如资本家学者工程师劳工这些职业都有一半多支持农民利益集团,荒唐极了,农民的势力有60%+,请问这个可以修复吗
Roshindow 23 Jun @ 10:30am 
center_building_mesh and center_building_size are not recognized in rench_city.txt.
Neither is building_war_machine_industry, I know this one is because there are automotive industries now.
Hachimi 22 Jun @ 12:49am 
I love you so
Deutsches Kaiserreich 20 Jun @ 4:48pm 
Great mod
dragon-archer  [author] 19 Jun @ 1:29am 
1.9版本已更新
Updated for 1.9
不抽香烟 18 Jun @ 9:14am 
会崩溃这mod
Roshindow 4 May @ 3:59am 
common\ideologies\01_character_ideologies.txt line 3157 has a double closing bracket, messing up the market liberal ideology conditions

common\scripted_triggers\zz_pbf_triggers.txt line 65 the vanilla file has the new discrimination syntax: cultural_acceptance_base = { target = cu:manchu value >= acceptance_status_4 }

common\script_values\00_diplomacy_values.txt vanilla contains new definitions for annex_subject_max_liberty_desire_change and annex_subject_base_liberty_desire_change, missing the first causes the india_values.txt error