RimWorld

RimWorld

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Local's CE Shotguns
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Mod, 1.5
File Size
Posted
Updated
2.152 MB
29 Jun, 2024 @ 1:58pm
1 Jun @ 10:39am
19 Change Notes ( view )

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Local's CE Shotguns

In 1 collection by Local
Local's Dust Collecting Mods
5 items
Description
Many new shotguns with distinctive stats and uses.

Combat Extended required.
Compatible with the Muzzle flash and Show Me Your Hands mods.

I recommend using this mod along with shotgun ammo variety

Includes low and high tech examples, raiders and traders will spawn with lowly, basic shotguns meanwhile mercs and empire troopers will wield powerful semi and automatic shotguns.
Popular Discussions View All (1)
4
15 Feb @ 2:05am
on Balancing, Issues and so on
Local
23 Comments
Comrade Butter 29 May @ 7:04pm 
is that the shinzo abinator???????
Erythion 17 Mar @ 1:37am 
my turrets and guns with removed ammotype can't be un/reloaded because it can't find the removed ammo
Erythion 15 Mar @ 2:35am 
i miss the buckshot grenade calibers already :c
Local  [author] 26 Feb @ 10:06pm 
Yea, explosive shells were removed, buckshot for grenade launchers also.

I dont think it should break anything too much tho.
5150 26 Feb @ 10:00pm 
After the update, logs appear on the main menu. It doesn't seem to cause major issues with gameplay, but I'm reporting it just in case.

Could not resolve cross-reference: No CombatExtended.AmmoDef named Ammo_12Gauge_Grenade found to give to CombatExtended.AmmoLink (null -> Bullet_12GaugePlus_Grenade)

https://gist.github.com/HugsLibRecordKeeper/949a68ddc0e1317d01962375f181db81
VatskiySas 26 Feb @ 9:48pm 
Looking great as always!
John DeWolf 1 Oct, 2024 @ 8:18am 
Ah so actually 40mm sized shotshells instead of the low pressure nonsense of apers.
Local  [author] 1 Oct, 2024 @ 12:42am 
From a quick test run, yes. Tho the shotnades here seem to be much deadlier
John DeWolf 1 Oct, 2024 @ 12:04am 
So are the shotnades similar to the canister shells added by ammo variety grenades?
Local  [author] 28 Aug, 2024 @ 2:04am 
ok