RimWorld

RimWorld

Local's CE Shotguns
23 Comments
Comrade Butter 29 May @ 7:04pm 
is that the shinzo abinator???????
Erythion 17 Mar @ 1:37am 
my turrets and guns with removed ammotype can't be un/reloaded because it can't find the removed ammo
Erythion 15 Mar @ 2:35am 
i miss the buckshot grenade calibers already :c
Local  [author] 26 Feb @ 10:06pm 
Yea, explosive shells were removed, buckshot for grenade launchers also.

I dont think it should break anything too much tho.
5150 26 Feb @ 10:00pm 
After the update, logs appear on the main menu. It doesn't seem to cause major issues with gameplay, but I'm reporting it just in case.

Could not resolve cross-reference: No CombatExtended.AmmoDef named Ammo_12Gauge_Grenade found to give to CombatExtended.AmmoLink (null -> Bullet_12GaugePlus_Grenade)

https://gist.github.com/HugsLibRecordKeeper/949a68ddc0e1317d01962375f181db81
VatskiySas 26 Feb @ 9:48pm 
Looking great as always!
John DeWolf 1 Oct, 2024 @ 8:18am 
Ah so actually 40mm sized shotshells instead of the low pressure nonsense of apers.
Local  [author] 1 Oct, 2024 @ 12:42am 
From a quick test run, yes. Tho the shotnades here seem to be much deadlier
John DeWolf 1 Oct, 2024 @ 12:04am 
So are the shotnades similar to the canister shells added by ammo variety grenades?
Local  [author] 28 Aug, 2024 @ 2:04am 
ok
Lemon caro 27 Aug, 2024 @ 5:46pm 
id definitely subscribe to this if i didn't already have a lot of other mod's that had the same weapons
Local  [author] 25 Aug, 2024 @ 1:53pm 
I wont bother but all you should need to do for that is delete all defs except the ammo ones and thats all that will load
bryn Ovem 25 Aug, 2024 @ 12:55pm 
Can you make a stand alone mod with just the HEDP ammo? 🙏♥️
tipofthemorning 7 Aug, 2024 @ 8:59am 
Love your HEDP shells; allows the shotgun to still be viable in late game; also the sound of blowing up someones head with an explosive 12 gauge never goes old
Jono2341 17 Jul, 2024 @ 3:55pm 
Great mod it can be used for anomaly DLC i got the idea make it like a security company containing the anomalies in the DLC but ultimately fail.
Red Hawkfield 5 Jul, 2024 @ 7:08pm 
Gonna have to cherry pick the shotguns out of my main gun mod to try these! I love the sprites - so pleasantly clean. I'm excited cause most shotguns in mods just share the same stats with a different sprite and name. Always need mods that have ROLES put into the weapons.
vanillaification 5 Jul, 2024 @ 9:45am 
the doohickey being in this mod is so goated
DUCKWORTH 3 Jul, 2024 @ 2:24pm 
the shinzo abeinator lmaoooooooo
Fnaf2ToyChica 1 Jul, 2024 @ 2:47pm 
Also great mod because honestly most mods are made with vanilla combat in mind, which means they don't give a lot of shotgun variety because it doesn't matter in vanilla. Excited to use this on my next colony.
Fnaf2ToyChica 1 Jul, 2024 @ 2:45pm 
shitzo abe gun

shitzo abe gun
AVNlover67 1 Jul, 2024 @ 11:31am 
Looks cool but I don't use CE.
Aelflead Wayne 30 Jun, 2024 @ 8:14am 
will you add six12, great mod btw
Potato 30 Jun, 2024 @ 6:55am 
Your textures look great! The stat breakdowns are helpful too.