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It's just my opinion, but I would say a couple of the spawns triggered by units entering area can be spoiled - namely the bedroom bottom left building and toilet top right building; the only reason being the curtain and door, respectively, can be destroyed before a unit triggers the spawn, so if a unit is looking into those rooms when triggered the enemy looks to spawn out of nowhere. Just a suggestion, but could block the window visibility permanently and change the door to one unaffected by grenades. Really no big deal though in the scheme of things!