RimWorld

RimWorld

141 ratings
Fallout Drinks
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.614 MB
2 Jul, 2024 @ 5:56pm
19 Jul @ 3:18pm
8 Change Notes ( view )

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Fallout Drinks

Description
New things added.
-Crafting Tables
-Sunset Sass
-Vim
-Coding remade from scratch

Mod Info
- Sugar and Wheat from Vanilla Cooking Expanded.
- Cherry, Apple, Orange, Prickly Pears and Bear Berries from Vanilla Plants Expanded.
-Carrot, Blueberry and Taro roots from Vanilla Plants Expanded - More Plants.
-Lemon from Vanilla Brewing Expanded - Coffees and Teas.
-Coffee from Vanilla Brewing Expanded.
-Nuka Colas act as a weak version of go juice
-Sunset Sass and Vim act as a small health boost.

F.A.Q.
-biotech, Vanilla Plants Expanded, Vanilla Plants Expanded - More Plants, Vanilla Brewing Expanded - Coffees and Teas, are all soft dependency.

Credits
-Samael Gray, Coding
-JangoDSoul, Art
-BlackMarket420, Art
Popular Discussions View All (1)
4
7 Jul, 2024 @ 5:11pm
Error from Rimworlds console.
darkzero
24 Comments
Cipher Tamer 19 Jul @ 4:01pm 
That was quick, thanks!
ParaNautic  [author] 19 Jul @ 3:25pm 
pushed a update, should be fixed
Cipher Tamer 19 Jul @ 2:57pm 
I'm having issues with this mod missing it's textures. I'd send the error log like I should, but I can't figure out how to do that on Steam Deck, and my computer died recently. So I'm going to wait until I buy a new computer to send an error log and modlist. :/
ParaNautic  [author] 19 Jul @ 12:17pm 
1.6 Update out
ParaNautic  [author] 10 Jul @ 5:21pm 
All my mods will be updated to 1.6
Cipher Tamer 10 Jul @ 11:49am 
I love this crossover content, as it helps me with making my own Fallout franchise adventures in RimWorld. Please update this to 1.6 so that my Nuka Cola empire can be built once more! :D
UNIHEROY 11 Apr @ 12:16pm 
good
Kart 31 Mar @ 9:36pm 
I loved this mod and it became one of my must-haves, but I would like to make a small suggestion, create a Nuka Cola addiction instead of an alcohol addiction.

It's a great mod, it's just a small detail that only bothers unbearable people like me.
SuedKAT 11 Sep, 2024 @ 9:34am 
I know very little about modding, but you got this:
<li MayRequire="OskarPotocki.VFE.Pirates">VFEP_Rum</li>

Some like this:
<li MayRequire="OskarPotocki.VFE.Pirates">
<filter>
<thingDefs>
<li>VFEP_Rum</li>
</thingDefs>
</filter>
<count>5</count>
</li>

FO_NukaColaVictoryBulk and FO_NukaColaVictory use just this:
<thingDefs>
<li>VCE_RawSugar</li>
<li>VFEP_Rum</li>
<li>Uranium</li>
</thingDefs>

So I'm guessing here, but the 2x errors I get might be from FO_NukaColaVictory
SuedKAT 11 Sep, 2024 @ 9:28am 
I get this x2:
Could not resolve cross-reference to Verse.ThingDef named VFEP_Rum (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
I don't run pirates and don't intend to, haven't tried it in-game yet since I'm working on my mod-list, but it seems like it don't treat pirates as a soft dependency.