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OPERATION CHASE | Convoy Mission
   
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5 Jul, 2024 @ 6:04am
5 Jul, 2024 @ 7:59am
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OPERATION CHASE | Convoy Mission

Description
OPERATION CHASE
Operation Chase is an OPEN-AREA Convoy Mission with:
  • 3 Mission Options
  • 10 Tactical Options
  • 2 Tactical Operations:
    • 1. Assault Style
    • 2. Stealth Style
  • 15 Ghost-Packs
  • ARSENAL that provides you to Fully Customize your character made by me
  • 10 Selected Musics
  • Well designed Map and Scenario made in +50 Hours


MISSION OPTIONS
You have 3 options to finish the mission:
1- You can set an ambush to Convoy and get the Device.
2- You can clear the Enemy Base before the Device gets on its way.
3- You can clear the Destination Point before the Convoy reaches there.


TACTICAL OPTIONS
You can use Tactical Ops to finish the mission. There are total 10 (+BONUS) Tactical Ops in the mission area marked as "Question Marks". You can find them and use them to your advantage.


TACTICAL OPERATIONS
These are Side Missions. You can get advantages by finishing these operations. There are 2 Tactical Operations you can finish by clearing Enemy's Roadblock and Enemy's Support Base.


GHOST-PACKS
These are weapon caches but you can think of them as like collectibles. There 15 of them in the mission area and you can find them the specific locations. They are hidden but you will get a notification that leading to these packs and when you near them they will be found.


-No mods required
-No DLCs required


P.S. Yes, this mission is inspired by Ghost Recon Wildlands and made in Arma 3 3DEN Editor. I love those 2 games and always wanted to make an open-area mission with lots of Tactical Options and provides you different approaches, so there you go. ENJOY!
4 Comments
Semre  [author] 23 Jul, 2024 @ 1:11am 
Thanks for positive feedbacks! I'm glad you enjoyed.

I'm not very into making custom missions and yes this is my first and only mission. I make this in 20 days I guess, learned from the scratch just to make possible of this idea of "Open-Area Mission"

I recommend you to test AGENT 47 side mission option to get the Device very easy and early, its my favorite objective.

This mission only tested in singleplayer. I don't know how the multiplayer works cause I'm not playing multiplayer and thats why you seen those bugs also I don't know how to fix them either.

I think I'm done with this one custom mission :)
Thanks again!
Mallekip 22 Jul, 2024 @ 11:12pm 
This is very much on the way to becoming a great mission! Is it your first?
I like the detailed briefing markers, the starting base, and the choices, and that there is NOT a very long boring briefing text. Also good choice of map area. And also that this is for 3 players instead of 30 =].
Mallekip 22 Jul, 2024 @ 11:11pm 
Had fun playing this, but some bugs kept me from finishing.

I went for the "destroy base before convoy leaves" objective. I was careless, so I died. But there's no respawn, which meant game over. There was a save trigger, but it was useless in multiplayer.
However when doing it again, the "CHASE" objective was repeatedly completing and assigning me a "JET" objective, even though I was nowhere near capturing the truck.

Also, after blowing up a different truck, something triggered, and my vehicle and all players instantly died. I am guessing you have scripted setDamage 1 to all players when the objective is damaged, but the effect was that I didn't understand what happened, and instant game-over.
Mallekip 22 Jul, 2024 @ 11:11pm 
I think if you add an (optional) respawn, and test the scripting a bit with a friend, you'll have a great mission!

Thank you for making this.