Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Items (12)
Colorful Tech Web (Vanilla)
Created by Quagma Blast
A mod which colors the icons in the tech web so you can easily tell whether they represent units, wonders, or regular buildings. Wonders are purple, regular buildings are green (orange in old versions), satellites are yellow, and other units are red. Versi...
EnhancedLoadout
Created by Kleinzach
A mod which adds more Colonists, Cargo, and Spacecraft options at the beginning. Colonists: Doctors: +2 Health Industrialists: +1 engineer specialist per city, and +1 Production per each engineer Merchants: +1 Energy, +1 Production, +1 Food Inventors: +1 E...
InfoAddict
Created by Unknownone
A Beyond Earth version of robk's popular InfoAddict. All credit goes to robk for the original version, I just updated it for Beyond Earth. Updated for Rising Tide! (at the moment, the download is not available through the Workshop) Rising Tide version down...
More Tech Filters
Created by Ryenji
Version 4: Now works correctly with the vanilla game as of the release of Rising Tides. --- Adds new sorting filters for the tech web, including specific Tile Improvements and all Basic and Strategic Resources. Resource filters search for techs that: revea...
Player Colour for Units
Created by SaintDaveUK
It annoyed me that every unit in the game has the same red colouring, so I made this mod which applies a sponsor's national color onto its units, so it is easier to tell which civilization owns which unit. Sorry to say that I have abandoned this mod and wo...
Quest Info for Building Tooltips
Created by 3ntf4k3d
Not sure about the quest rewards for Gene Smelters? What was the hidden benefit of Nanopastures again? Which building quest had that 1000 Energy bonus? For those who don't want to remember every detail about the quest system: Fear not! This mod improves th...
UI: Notification for Units Nearing Death in Miasma
Created by Vie S
Simple UI addition. Causes the game to alert you via the notification panel on the right side of the screen if a unit you own will die from Miasma in the next turn. 今日本語化があります!...
User Interface Tweaks - Base Game
Created by JellieBird
ATTENTION: THIS MOD IS NO LONGER SUPPORTED This mod will receive no further updates or changes. I cannot guarantee it works any longer. --------------------------------------------------------------- This mod is intended to fix a lot of small problems and ...
Visually Distinctive Terrains - Fungal Biome
Created by Cousken
I had a problem of seeing what terrain type a tile is without looking on the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular ins...
Visually Distinctive Terrains - Arid Biome
Created by Cousken
I had a problem of seeing what terrain type a tile is without looking on the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular ins...
Visually Distinctive Terrains - Lush Biome
Created by Cousken
I had a problem seeing what terrain type a tile is without looking at the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular instan...
Larger Maps
Created by preffect
This mod adds "Larger" copies of the existing maps. Old map sizes: Duel: 40x24 Tiny: 56x36 Small: 66x42 Standard: 80x52 Large: 104x64 New map sizes: Small:124x84 Standard: 136x104 Large: 154x124 I currently only have the Terran, Atlantean and archipelago m...