Garry's Mod

Garry's Mod

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[LVS] First Order Pack
   
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Content Type: Addon
Addon Type: Vehicle
File Size
Posted
Updated
192.334 MB
6 Jul, 2024 @ 4:40pm
17 Feb @ 2:57pm
2 Change Notes ( view )

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[LVS] First Order Pack

In 2 collections by Reaps
MCG Vanguard RP
526 items
My Work
23 items
Description
Wake up babe, Reaps dropped more SWRP slop

Please ask permission before decompiling and placing this in your content packs.

Yeah, I'm scraping the barrel. I'm making ships for servers that don't really exist anymore. If you have ship ideas, write them in comments :)

LINK ME A MODEL ON THE WORKSHOP OTHERWISE I WILL NOT
I don't make models from scratch

Includes:


TIE/FO

Lore - A First Order staple fighter utilized against the Resistance. Shielded and superior to TIE/LNs of old.

Armament:
- Twin Laser Cannon


TIE/SF Space Superiority Fighter

Lore - Special forces fighter. Given more weapons and a specialized role against the Resistance.

Armanent:
-Twin Laser Cannons
- 8 Proton Torpedos
- Gunner Turret

AAL-1971 (Aerial Assault Lander)

Lore - Ship designed to drop First Order troopers straight into combat with the enemy with a front facing door.

Armament:
- Light Laser Turret

TIE Silencer

Lore - Specialist TIE seen prominently used by Kylo Ren. Very powerful just by itself with it's heavy laser cannon secondaries.

PLEASE NOTE THE RED GLASS BLOCKS VISIBILITY QUITE BAD WHEN IN FP

Armament:
- 4 Laser Cannons
- Twin Heavy Laser Cannons
- 4 Heavy Missiles

Upsilon Shuttle

Lore- Command's Elite Shuttle. Used for transporting VIPs. Weak.

Armament:
-4 Laser cannons



Credits

Shadowslayer with transport code
graybones for TIE Sounds
Luna for LVS
People who made the ports and original models
Disney/EA for Star Wars+Models

Copyright 2025 Reaps. This item is not authorized for posting on Steam, except under the Steam account named Reaps.
36 Comments
Josh 28 Jun @ 8:33pm 
I'd LOVE to see First Order variants of the TIE Interceptor and TIE Bomber and maybe TIE Defender someday :steamhappy:
Faust 18 May @ 2:35am 
In Troop Transporter

[[LVS] - Star Wars] lua/entities/lvs_base_starfighter/cl_camera.lua:5: bad argument #1 to 'WorldToLocal' (Vector expected, got nil)
1. WorldToLocal - [C]:-1
2. LVSCalcView - lua/entities/lvs_base_starfighter/cl_camera.lua:5
3. v - lua/lvs_framework/autorun/cl_camera.lua:68
4. unknown - lua/includes/modules/hook.lua:102 (x21)
又四貓 (4cats) 18 Feb @ 8:55pm 
No problem! It's all because your work makes me a better Gmod:steamhappy:
Reaps  [author] 17 Feb @ 2:57pm 
Alright, I've updated it. Thank you for your help :)
又四貓 (4cats) 16 Feb @ 4:09am 
There are total 3 files to fix.:steamhappy:
又四貓 (4cats) 16 Feb @ 4:05am 
TIE/SF Cockpit【lua\entities\lvs_starfighter_firstordertie_sf\init.lua】
line 10,11:
self:AddDriverSeat( Vector(38,0.88,155.95), Angle(0,-90,0) ).HidePlayer = true
local Gunner = self:AddPassengerSeat( Vector(-40,-0.1,160.95), Angle(0,90,-0) )

TIE/SF Turret【lua\entities\lvs_starfighter_firstordertie_sf\shared.lua】
line227:
if (ent:AngleBetweenNormal(dir, ent:GetUp()) <= 60 or ent:AngleBetweenNormal(dir, ent:GetUp()) >= 130) or (ent:AngleBetweenNormal(dir, ent:GetForward()) >= 45 and ent:AngleBetweenNormal(dir, ent:GetForward()) <= 150) then return true end
--(dir, ent:GetUp()) <= 60[angle limt over the horizon, bigger the number, lower the angle limit]
--(dir, ent:GetUp()) >= 130[angle limit below the horizon, smaller the number, upper the angle limit]
--Therefore, it's impossible to fire with 60<=(dir, ent:GetUp())<=130.

line 255:
bullet.Src = ent:LocalToWorld( Vector(-48.38,-14.78 * i,-70) )

Please make this as the update:steamhappy:
又四貓 (4cats) 16 Feb @ 4:04am 
TIE/FO Cockpit【lua\entities\lvs_starfighter_firstordertie_fo\init.lua】
line 10:
self:AddDriverSeat( Vector(38,0.88,155.95), Angle(0,-90,0) ).HidePlayer = true
又四貓 (4cats) 16 Feb @ 4:04am 
Hi, I saw the scene of the movie again, the turret shoots backwards and forwards with a reasonable angle.
Here's the correct code with relative files:
又四貓 (4cats) 14 Feb @ 8:46pm 
ok, thanks a lot :steamhappy:
Reaps  [author] 12 Feb @ 1:49pm 
If you do end up working on it, just send me the code and I can correct and give you credit. Don't reupload my work for such a minor change.