Total War: WARHAMMER III

Total War: WARHAMMER III

266 ratings
Better Combat Animations
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graphical
Tags: mod
File Size
Posted
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3.670 MB
7 Jul, 2024 @ 12:27pm
19 May @ 1:06am
15 Change Notes ( view )

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Better Combat Animations

Description
Much needed update for original WH1 human factions: Empire, Bretonnia, Chaos Warriors and Norsca. Specifically animation sets for hu1 and hu1c. The slow overdrawn attacks have been replaced with concise and dexterous movements. Spearmen perform quick thrusts, swords, axes and halberds hack, slash and thrust. Soldiers with shields perform defensive attacks while guarding and shield bash to create space. Great weapons perform vicious strikes but no longer over step losing their footing. Troops now stand at attention while idling without constant jeering and taunting. The faster, more concise animations increase unit lethality somewhat (by allowing sooner follow up attacks) From my observations this has brought parity with WH2/3 factions.

This mod does not swap unit animation sets (ie swapping Empire Spearmen with Tomb Guard) but edits the animation sets themselves so it will work with new units using vanilla sets. Save game compatible, safe to turn on/ off anytime. Compatible with Marthenil's excellent Reloading Animations.

The video demonstration features combat intervals from my Ready for War: Epic Overhaul
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182093937
72 Comments
Khazukan Kazakit-ha! 20 Jun @ 5:32am 
is it possible to widen the animation pool of all affected units to see more animations or are there not enough animations in the vanilla game to do that?

i would love to see more variety in the units when they are fighting but not from mods that add any animations!
Octavia Goetia 8 Jun @ 12:16am 
is it just me or is the jeering & taunting still present
DeathNote 29 May @ 12:27pm 
Yeah i will have to do some more tests to see if the jumping animations are fully removed. I believe its hard to remove completely for some reason. It just makes no sense that they even have an animation like that in the game. it breaks immersion, looks silly and kills the vibe of the battle lol.
fartsballs 28 May @ 7:55am 
Its honestly infuriating that EVERY single animation mod keeps the jumping animation, which is the dumbest animation in the game.
ArnVex 19 May @ 7:11pm 
the jumping attacks should be removed from all infantry, lizardman, suffers with that shi.t animations who broke formations too. it should be all about hacks and cuts with shield blocks, thats how you fight in tight formations of blocks of soldiers. even heros and generals/lords suffer from this shi.t animation, you start the fight side by side with your units, you micro some units, and when you come to check back. the fu.cking hero/lord/general/agent/etc deep in enemy units formations because of shi.t jumping and diving attacks. this really pisses me off beyond compare.
the same with skarbrand attack anmiations, a balrog with 2 fu.cking axes, KICKING SOLDIERS. fFOR FU.CK SAKE! THE GUYS RESPONSABLE FOR THE ANIMATIONS IN CA SHOULD RECEIVE A PUNISHMENT BECAUSE OF THAT SHI.T ANIMATIONS
Some Nerd 19 Apr @ 9:57am 
Still seeing the jumping attacks on spear and swordsman, not sure if it's just on my end.
DeathNote 6 Apr @ 3:01pm 
Thank you. Very much Appreciated. I will test it out and see how it looks.
Replay64 6 Apr @ 12:22pm 
SFO compatible?
Delta-118 2 Apr @ 5:55pm 
woooo
no more jumps!
Mumm-Ra 2 Apr @ 4:27pm 
*Thumbs up*