Sid Meier's Civilization VI

Sid Meier's Civilization VI

592 ratings
Mixed Farms
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File Size
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9.078 MB
8 Jul, 2024 @ 11:01pm
4 Aug, 2024 @ 6:29pm
3 Change Notes ( view )

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Mixed Farms

In 1 collection by JNR
JNR's Biome Diversity
6 items
Description
Adds color variants to Farm plots to give them a more natural feel. Farms will have a mix of the original plots, a darker version, a lighter version, and some yellow and some fallow plots. The yellow and fallow plots are kept rare enough to not confuse regular worked Farms with Wheat Farms or unworked Farms.

The mod is entirely cosmetic and will not have any impact on gameplay. It can be activated and deactivated at any time, even for already started games.

Unfortunately, the farm plot system asks for a rather high asset count. This mod adds 59 assets, so if you are already struggling with the asset limit, use this mod cautiously. It's not that much per se, but still quite a bit considering it's just a small cosmetic tweak. However, you can always deactivate it even for ongoing games, so trying it out will not risk ruining any of your saved games.

If you want more space for sprawling farmlands, try out setting your city radius and minimum distance to 4.

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JNR's Mod Series





31 Comments
JNR  [author] 29 May @ 8:29pm 
No
SquashGaming 29 May @ 7:34pm 
Does this affect terrace farms?
Nightmare576 16 Mar @ 9:55am 
Is there a simalar mod that changes the textures of mines or quarries somehow?
Predatory EULA 24 Oct, 2024 @ 11:42am 
Really excellent, thanks!:spacepony:
Sinstrq 8 Oct, 2024 @ 7:15pm 
10/10 life quality mod, thanks man!
Henaloa 22 Sep, 2024 @ 1:53pm 
good
Nahueformaline 10 Sep, 2024 @ 12:33am 
Good mod :D. More Mods!
JNR  [author] 8 Sep, 2024 @ 8:26pm 
Yes, compatible with all UI mods.
停电断网小凶许 8 Sep, 2024 @ 6:48am 
与CQUI的滤镜兼容么?
MXcream 3 Sep, 2024 @ 2:32pm 
beautiful!