Halo: The Master Chief Collection

Halo: The Master Chief Collection

84 ratings
gm_construct
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Engine: HaloReach
Game Content: Multiplayer
File Size
Posted
Updated
684.355 MB
10 Jul, 2024 @ 11:19am
25 May @ 9:36am
5 Change Notes ( view )
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gm_construct

Description
A port of gm_construct from the famous half-life 2 mod, Garry's Mod.

The decals and 3d skybox are missing due to me not being able to figure out how to implement them properly without screwing things up.
Popular Discussions View All (3)
0
18 Jul, 2024 @ 9:44am
PINNED: Source Files
Matthew
0
18 Jul, 2024 @ 9:43am
PINNED: To-Do
Matthew
0
18 Jul, 2024 @ 9:40am
PINNED: Known Bugs
Matthew
36 Comments
Matthew  [author] 12 Jul @ 3:25am 
Blame the state of the mod tools 343 left us with. Every vanilla asset has to be packed into the map despite not being modified at all. Halo uses a thing to share vanilla assets between maps to save space but the mod tools don't support it.
Bad Opinions Squid #FixTF2 9 Jul @ 6:01pm 
How is this almost 700 MB lol
Ultima* 30 May @ 8:19pm 
Oh awesome! I get to keep my Forge map!
Vyraxion 27 May @ 4:38pm 
May I ask how you made custom geometry for a map in Halo Reach?
Matthew  [author] 25 May @ 9:37am 
done, was easier than expected, just had to find where steam was storing the workshop files for the mod, then copy them over to a folder in my documents where mcc mod uploader recognized it again
Ultima* 17 May @ 6:21pm 
Take ur time man, hope you get well soon!
Matthew  [author] 14 May @ 11:54am 
Currently bedridden at the moment with some kind of virus so it will be a while
Matthew  [author] 14 May @ 12:58am 
I'll probably get to making a new workshop entry sometime, then I'll probably forget about it again. :/
Ultima* 12 May @ 7:20pm 
Yo, any update on this? If you can't find the json maybe just make a new Workshop entry.
Ultima* 25 Mar @ 4:37pm 
Ah damn that sucks, I was working on a Forge map so I'm gonna have to restart that. At least I wasn't too far along...