Halo: The Master Chief Collection

Halo: The Master Chief Collection

gm_construct
36 Comments
Matthew  [author] 12 Jul @ 3:25am 
Blame the state of the mod tools 343 left us with. Every vanilla asset has to be packed into the map despite not being modified at all. Halo uses a thing to share vanilla assets between maps to save space but the mod tools don't support it.
Bad Opinions Squid #FixTF2 9 Jul @ 6:01pm 
How is this almost 700 MB lol
Ultima* 30 May @ 8:19pm 
Oh awesome! I get to keep my Forge map!
Vyraxion 27 May @ 4:38pm 
May I ask how you made custom geometry for a map in Halo Reach?
Matthew  [author] 25 May @ 9:37am 
done, was easier than expected, just had to find where steam was storing the workshop files for the mod, then copy them over to a folder in my documents where mcc mod uploader recognized it again
Ultima* 17 May @ 6:21pm 
Take ur time man, hope you get well soon!
Matthew  [author] 14 May @ 11:54am 
Currently bedridden at the moment with some kind of virus so it will be a while
Matthew  [author] 14 May @ 12:58am 
I'll probably get to making a new workshop entry sometime, then I'll probably forget about it again. :/
Ultima* 12 May @ 7:20pm 
Yo, any update on this? If you can't find the json maybe just make a new Workshop entry.
Ultima* 25 Mar @ 4:37pm 
Ah damn that sucks, I was working on a Forge map so I'm gonna have to restart that. At least I wasn't too far along...
Green Narukami 24 Mar @ 5:08pm 
Yea man I think you should just create a new workshop entry unfortunately.
Matthew  [author] 22 Mar @ 3:57pm 
lost the mod json for this so idk how to update this without making a new workshop entry
Matthew  [author] 18 Mar @ 11:50am 
I see. Will fix soon.
Ultima* 13 Mar @ 5:57pm 
Heya Matthew! Just letting you know this needs a version number update!
maxjohnstonno1 6 Nov, 2024 @ 7:14am 
Matthew you know Digsite is making the E3 2000 demo map from Halo 1 :steamhappy::steamthumbsup:
The Monke 13 Aug, 2024 @ 10:46am 
Time to make a spartan with orange and grey armor to RP Gordon Freeman
DKrumpp 23 Jul, 2024 @ 2:03pm 
Oh this looks fantastic!
Tsundere_Merc 18 Jul, 2024 @ 6:52pm 
Ah that worked, I'm so used to just checking custom multiplayer for maps lol
Matthew  [author] 18 Jul, 2024 @ 2:15pm 
Check forge.
Tsundere_Merc 18 Jul, 2024 @ 12:38pm 
The map doesn't seem to show up anywhere
Matthew  [author] 18 Jul, 2024 @ 9:49am 
@Graf-1 Don't worry, im not into that stupid stuff.
Matthew  [author] 15 Jul, 2024 @ 12:00pm 
@Punk Anderson Where are you getting that?
Owls 12 Jul, 2024 @ 11:41pm 
rdm
J. Rush 12 Jul, 2024 @ 10:57pm 
This is not showing up.
J. Rush 12 Jul, 2024 @ 5:06pm 
Just remember to not use the actual textures from Gmod. Those are Valve's.
Thinking About A Sangheili Name 12 Jul, 2024 @ 12:17pm 
I've missed playing Gmod since May 2019 because of Gameanalytics: https://www.reddit.com/r/Games/comments/bjio60/garrys_mod_april_30th_update_introduces/
Impulse 12 Jul, 2024 @ 12:15pm 
We've come full circle now
Punk Anderson 12 Jul, 2024 @ 7:11am 
First of all thank you Matthew for doing this map port.

I know it's wip but I want to let you know that some textures are missing.

Missing textures:
church_corner_txt3.tiff
antenna.tiff
gov_upscale.tiff
Graf-1 11 Jul, 2024 @ 7:43pm 
Please don't put anything creepy or anything like that.

It's already quite promising for machinimas like this.
BlueSpartan076 11 Jul, 2024 @ 8:22am 
oh and the AR2 as well
BlueSpartan076 11 Jul, 2024 @ 8:22am 
now we just need the functional toolgun weapons from Cursed Halo and we are set!
Drksteel 10 Jul, 2024 @ 7:38pm 
ayo this Gmod mod's kinda weird tbh
matthewmcnaughton 10 Jul, 2024 @ 6:25pm 
Neat!
KatanaToraSan 10 Jul, 2024 @ 2:36pm 
oh it was for reach sorry thought it was for 3 lool
KatanaToraSan 10 Jul, 2024 @ 2:32pm 
it didnt show you may want to update it :)
KatanaToraSan 10 Jul, 2024 @ 1:58pm 
Nostalgic ;)